poiraids-neoforge-1.2.0-1.21.1-java21.jar
Curse Maven Snippet
What's new
POIs and Raid-Bosses 1.2.0
The first mod in the series gets its overhaul: set up a whole POI from one screen, make its mobs as tough as you like, and add world bosses the whole server hears about.
NEW
- The designer. Look at a block and type /poi new <name>; the POI is bound and a screen opens with everything in it: mode, reach, cooldown, the mob mix, the boss, the difficulty, the offering, the rewards and every message. Each change saves the moment you make it. No more learning the /poi set list.
- Reopen it with /poi edit (the POI you're looking at), /poi edit <name>, or by sneaking and right-clicking a POI as an op. /poi edit on its own lists every POI.
- Type a few letters to find any mob or item in your pack, and click the match. Rewards and the offering can come straight from the item in your hand, enchantments, names and custom data included.
- The difficulty bar: Health and Strength sliders from 50% to 1000% per POI, for the boss alone or the boss and its minions. Also /poi set <name> difficulty health|strength <percent> and difficulty minions on|off.
- World Boss mode. The boss stands at the POI until somebody kills it, loaded or not. Everyone on the server is told when it rises (with where) and when it falls (with who did it and when it returns). The slayer takes the spoils. It comes back after the cooldown even with nobody online, never doubles up, and its timer survives restarts. /poi set <name> mode worldboss.
- /poi respawn <name> (and a button in the designer) clears a standing guardian or world boss and raises a fresh one, so new settings take effect at once.
CHANGED
- Guarded Ground now remembers its re-arm timer through a restart. Before, a server restart let slain guardians come straight back.
- Guarded Ground minions are kept in the world like their boss, so they don't wander off and despawn.
- The player screen now matches the designer's look.
- The server log notes every world boss rising and falling.
UPGRADING
- Drop the jar in on the server and on clients. Existing POIs, rewards and cooldowns carry over, and every POI starts at 100% difficulty.
This mod has no additional files

