pocketdoor-1.12.0 for mc1.21.1
Curse Maven Snippet
What's new
Pocket Door 1.12.0 for Minecraft 1.21.1 (NeoForge 21.1.x, Java 21)
Changes since 1.11.1, from playtester feedback.
Pocket Whitewash (1.12.0)
- New item, Pocket Whitewash: stick, white dye, ender pearl and water bucket (shapeless, shows in JEI). Undoes reskinning. Right-click a wall, floor or ceiling block with it and that block goes back to the plain white pocket wall; double-click for the whole face (follows /pocket fill like reskinning does).
- Hold sneak + right-click anywhere inside your pocket for about a second and a half to whitewash the whole pocket at once, including the edge and corner blocks hidden behind your builds. Doors and nameplates are never touched.
- The skin blocks come back to your inventory (what doesn't fit drops at your feet). Never used up. Needs build access, so visitors can't use it.
- Advancement: Clean Slate (whitewash a whole pocket).
Hub door options (1.11.2)
- New config hub.doorInPockets (default true): false stops pockets getting a built-in Hub Pocket Door. The Hub can still be reached through Hub Pocket Doors placed in the world.
- New config hub.signInPockets (default true): false leaves out the HUB nameplate above the built-in Hub Pocket Door.
Expanding a pocket (1.11.2)
- Growing a pocket with a Pocket Expander now reskins the strip of floor where the old walls stood, so a custom floor no longer shows a glowing line of plain wall blocks where the old room ended.
API (1.11.2)
- New event PocketEvent.Resized, fired after a pocket is expanded, so add-ons can rebuild around the new size. Pocket Themes 1.1.4 uses it to repaint a themed pocket straight away.
Worlds from earlier versions load unchanged. No recipe, id or save-format changes apart from the new item.
This mod has no additional files

