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PneumaticCraft: Repressurized

Doing cool stuff with pressurized air

File Details

pneumaticcraft-repressurized-1.16.5-2.14.7-283.jar

  • R
  • Jan 1, 2022
  • 7.03 MB
  • 176.9K
  • 1.16.5
  • Forge

File Name

pneumaticcraft-repressurized-1.16.5-2.14.7-283.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pneumaticcraft-repressurized-281849:3587851")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.14.7-283 (1st Jan 2022)

Updates

  • Security Station no longer exempts creative-mode players from block protection by default
    • Only server ops (command permission level >= 2) are now fully exempt
    • Old behaviour can be restored by setting security_station_creative_players_exempt to true in config

Fixes

  • Fixed NPE with Security Station and fakeplayers with incomplete game profiles on integrated servers
  • Wrenching blocks (belts, shafts) from the Create mod with the Pneumatic wrench now works properly, disconnecting belts/shafts as expected
  • Fixed Air Grate in vacuum mode (negative pressure) lowering the pressure when it used air instead of raising it (i.e. moving toward 0)
  • Fixed client crash when clearing Pneumatic Armor keybindings via armor GUI, under some circumstances
  • Fixed Logistics Requester Frame integration with AE2 not functioning correctly
  • Fixed a server-side crash related to invalid villager trades
    • Seems like some mod is possibly adding trades with empty cost or result? in any case, PNC:R now ignores these for Amadron purposes