PneumaticCraft: Repressurized

Doing cool stuff with pressurized air

File Details

pneumaticcraft-repressurized-1.16.4-2.9.2-116.jar

  • R
  • Jan 13, 2021
  • 6.60 MB
  • 153.4K
  • 1.16.4+1
  • Forge

File Name

pneumaticcraft-repressurized-1.16.4-2.9.2-116.jar

Supported Versions

  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pneumaticcraft-repressurized-281849:3167317")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

 IMPORTANT: this release requires Forge 35.1.34 or later!

 

2.9.2-116 (13 Jan 2021)

Updates

  • Drones (and Guard Drones, but not other basic drones) can now take up to 15 Armor Upgrades
    • - Each Armor Upgrade gives the Drone one point of armor, so 15 is equivalent to a full suit of Iron armor
    • - However, any Armor Upgrades over 6 will apply a small movement speed penalty to the Drone, so you will need to balance protection vs. movement

Fixes

  • Fixed changes to pressure levels in Pressure Gauge Module GUI not being properly sync'd to server
  • Fixed mobs not properly targeting Drones for retaliation when attacked by them
  • Fixed Drone's targeting laser rendering too low on the Y axis
  • Fixed Vacuum Pump GUI showing wrong vacuum pressure when Volume Upgrades are installed (display bug only: actual pressure was OK)
  • Fixed Liquid Hopper ignoring "leave 1000mB" mode when ejecting fluid via Dispenser Upgrade

2.9.1-115 (11 Jan 2021)

This release was pulled to due a bad bug in Pressure Gauge GUI level updating.  Get 2.9.2 instead.

Updates

  • Security Station hacking is now back in game for the first time since 1.12.2!
    • - Nuke Viruses now have a 3 second cooldown when used
    • - General security station GUI cleanup
    • - Entity Tracker upgrades now have diminishing returns in the Security Station for intrusion detection
    • - Up to 12 Entity Tracker upgrades can be installed for 99% detection chance per node hacked
    • - The Security Station no longer informs potential hackers how many Security Upgrades they need
    • - The Security Station now deals a small amount of non-resistible damage to potential hackers who lack the correct number of Security Upgrades
    • - Nuke Viruses and STOP! Worms are now level 5 villager trades, with fewer available, and cost more than they used to (they were too easily obtained before)
  • Amadron offers can now have a maximum stock, i.e. the maximum number of times an offer can be bought before it becomes unavailable
    • - This is shown as a blue number on the offer in the Amadron Tablet GUI (via the same mechanism that player->player trades use)
    • - Random villager trades are now all limited by this maximum (to the same number they would be if you bought directly from the villager)
    • - All core Amadron trades (e.g. PCB Blueprint or Emeralds to Lubricant) remain unlimited and can be bought as many times as you want
    • - Limited trades are refreshed once per Minecraft day (when trades are reshuffled)
    • - Custom trades (loaded from datapack) can take advantage of this with the "maxStock" JSON field. Set to -1 or omit entirely for unlimited trades.

Fixes

  • Pneumatic Kick upgrade in the Pneumatic Boots now works on players too. Have fun...
  • Drone fake players now use the owner's UUID and name again, which should resolve a lot of issues with protection mods such as FTB Chunks (and the Security Station) preventing drones from operating in the protected area
  • Fixed some non-fatal errors in the startup log related to Mekanism fuel entries, when Mekanism isn't installed
  • Fixed global variables not being properly sync'd and updated for GPS Tool & GPS Area Tools
  • Cull area rendering for GPS Area Tools with very huge areas (>10000 blockpos), to prevent killing client framerate
  • Fixed Jet Boots HUD always showing 0 speed for the player
  • Fixed client crash when trying to open "Condition: Item Filter" widget manual entry from the Programmer GUI
  • Amadrones will now try all sides of the target inventory/tank when delivering goods, not just the top
    • - Prevents loss of goods (fluids especially) if there's any block on top the target inventory/tank