File Details
pneumaticcraft-repressurized-1.16.4-2.9.2-116.jar
- R
- Jan 13, 2021
- 6.60 MB
- 153.4K
- 1.16.4+1
- Forge
File Name
pneumaticcraft-repressurized-1.16.4-2.9.2-116.jar
Supported Versions
- 1.16.4
- 1.16.3
Curse Maven Snippet
IMPORTANT: this release requires Forge 35.1.34 or later!
2.9.2-116 (13 Jan 2021)
Updates
- Drones (and Guard Drones, but not other basic drones) can now take up to 15 Armor Upgrades
- - Each Armor Upgrade gives the Drone one point of armor, so 15 is equivalent to a full suit of Iron armor
- - However, any Armor Upgrades over 6 will apply a small movement speed penalty to the Drone, so you will need to balance protection vs. movement
Fixes
- Fixed changes to pressure levels in Pressure Gauge Module GUI not being properly sync'd to server
- Fixed mobs not properly targeting Drones for retaliation when attacked by them
- Fixed Drone's targeting laser rendering too low on the Y axis
- Fixed Vacuum Pump GUI showing wrong vacuum pressure when Volume Upgrades are installed (display bug only: actual pressure was OK)
- Fixed Liquid Hopper ignoring "leave 1000mB" mode when ejecting fluid via Dispenser Upgrade
2.9.1-115 (11 Jan 2021)
This release was pulled to due a bad bug in Pressure Gauge GUI level updating. Get 2.9.2 instead.
Updates
- Security Station hacking is now back in game for the first time since 1.12.2!
- - Nuke Viruses now have a 3 second cooldown when used
- - General security station GUI cleanup
- - Entity Tracker upgrades now have diminishing returns in the Security Station for intrusion detection
- - Up to 12 Entity Tracker upgrades can be installed for 99% detection chance per node hacked
- - The Security Station no longer informs potential hackers how many Security Upgrades they need
- - The Security Station now deals a small amount of non-resistible damage to potential hackers who lack the correct number of Security Upgrades
- - Nuke Viruses and STOP! Worms are now level 5 villager trades, with fewer available, and cost more than they used to (they were too easily obtained before)
- Amadron offers can now have a maximum stock, i.e. the maximum number of times an offer can be bought before it becomes unavailable
- - This is shown as a blue number on the offer in the Amadron Tablet GUI (via the same mechanism that player->player trades use)
- - Random villager trades are now all limited by this maximum (to the same number they would be if you bought directly from the villager)
- - All core Amadron trades (e.g. PCB Blueprint or Emeralds to Lubricant) remain unlimited and can be bought as many times as you want
- - Limited trades are refreshed once per Minecraft day (when trades are reshuffled)
- - Custom trades (loaded from datapack) can take advantage of this with the "maxStock" JSON field. Set to -1 or omit entirely for unlimited trades.
Fixes
- Pneumatic Kick upgrade in the Pneumatic Boots now works on players too. Have fun...
- Drone fake players now use the owner's UUID and name again, which should resolve a lot of issues with protection mods such as FTB Chunks (and the Security Station) preventing drones from operating in the protected area
- Fixed some non-fatal errors in the startup log related to Mekanism fuel entries, when Mekanism isn't installed
- Fixed global variables not being properly sync'd and updated for GPS Tool & GPS Area Tools
- Cull area rendering for GPS Area Tools with very huge areas (>10000 blockpos), to prevent killing client framerate
- Fixed Jet Boots HUD always showing 0 speed for the player
- Fixed client crash when trying to open "Condition: Item Filter" widget manual entry from the Programmer GUI
- Amadrones will now try all sides of the target inventory/tank when delivering goods, not just the top
- - Prevents loss of goods (fluids especially) if there's any block on top the target inventory/tank