playertimer-fabric-1.4.0.jar
Curse Maven Snippet
What's new
# Changelog All notable changes to PlayerTimer Fabric will be documented in this file. ## 1.4.0 - Minecraft 26.2 - Updated Fabric target to Minecraft 26.2 - Updated Fabric Loader requirement to 0.19.3 or newer - Updated Fabric API dependency to 0.153.0+26.2 - Confirmed the Fabric module builds against the Minecraft 26.2 dependency set ## 26.1.x-1.2 - Timers are now persistent across server restarts and crashes - Added admin commands (clear, clearall) gated behind op level 2 - Moved timer logic into `PlayerTimer` domain model - Replaced anemic setters with domain operations (start, pause, resume, stop, reset) - Introduced `TimerOperationResult` enum replacing exception-based control flow - Extracted `PlayerTimerCommand` class from `PlayerTimerMod` - Added `TimerStore` for JSON persistence via Gson - Added periodic auto-save and save-on-state-change - Consistent command source messaging via `TimerCommandContext` - Player disconnect now removes timer from memory and triggers a save ## 26.1.x-1.1 - Added coloured timer support - Added optional colour arguments to timer start commands ## 26.1.x-1.0 - Initial Fabric release - Ported PlayerTimer from Paper to Fabric - Added per-player timers - Added countdown and countup modes - Added timer state system - Added visibility system - Added Brigadier command support - Added command block compatibility - Added duration parsing with multiple formats - Added action bar timer display - Added countdown completion sounds - Added Java 25 support - Refactored timer logic into `PlayerTimerService`
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