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PlayerShop

Player & Admin Shops with holo visuals - 100% server-side - No Eco Mod / Multi-Eco mod compat / Multi-currencies compat - UI in-game - ...
holos.png

holos.png

player_shop_management.png

player_shop_management.png

buying_items.png

buying_items.png

item_sell_browser.png

item_sell_browser.png

offers_shop_infos.png

offers_shop_infos.png

Dev_0 | PlayerShop
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Description

PlayerShop (+ Server Shop btw) - 100% Server-Side

PlayerShop is a modern, player-owned and server shops system designed for servers. It replaces complex chest shop plugins with interactive GUIs and beautiful holographic visuals.

NEW : PlayerShop token to obtain a Shop, consummable item, sellable on AdminShop, recipe possible, token and recipe enabling setting's on the config.

  • Hologram Visual Shops: Items & Prices float above the shop block with holographic display live sync. No signs needed!
  • Shop Browser: Browse all active shops, their price and pos, everywhere on the server with a single GUI (/ps browse).
  • Multi-Economy Compat: Fully compatible with Impactor / CobbleDollars / Vaults / PebbleEconomy economy mods.
  • Multi-Currency Support: Players can switch which money they want by selling items on each shop if you have more than one money on your server
  • No Eco mod support: You can set an item ID if you don't use any eco mods
  • Database Support: NBT / MongoDB / MariaDB
  • Settings: Tax rates, Quantity & Prices Limits, Discord Webhooks, Item Blacklists, Showing 4 holos lines, …
  • Safe & Secure: 100% server-side, Transaction logs stored, anti-spam / anti-dupe, Eco Warning Cap setting, Maintenance Mode…
  • Progression System: Admins can upgrade player's "Stages" to allow them to place more shops.
  • Admin Features: Create "Server Shops" with infinite stock, get logs about all sales, and option to put in urgency / maintenance modes.
  • Block id customizable for EACH shop types on config
  • Limit of shop per player, upgradable via command

Commands : /playershop prefix for all comands :

/playershop givedisplay <player>

(Admin) Give a shop creation item to a player.

/playershop giveserver

(Admin) Get a "Server Buying Shop" item (Infinite/Limited stock setting + Per player Infinite/Limited setting for buy Cap + Infinite/Limited Time setting).

/playershop giveadminbuy

(Admin) Get a "Server Selling Shop" item (Infinite/Limited stock setting + Per player Infinite/Limited setting for sell Cap + Infinite/Limited Time setting).

/playershop givetoken <player>

(Admin) Get a "PlayerShop Token" item, a consummable item that giving a PlayerShop, possibility to sell it via AdminShop.

/playershop setstage <player> <stage>

(Admin) Upgrade a player's shop limit (Stage 1-5 & more if you create them in json config).

/playershop checkstage <player>

(Admin) Check the actual stage of a player (to not do "bad move" with upgrades > ex : setting stage 4 to 3.. !).

/playershop browse

Opens the global shop directory to find items.

/playershop reload

Reload JSON config file and sync data.

/playershop fix

(Admin) Cleans up ghost visuals, sync data and restores missing holograms.

/playershop logs

(Admin) Direct In-Game Logs browser in simple UI with per player transactions filter and sync data buttons.

/playershop maintenance <player|serverbuy|serversell> <true|false>

(Admin) Enable/Disable maintenance mode (prevents new shops & totally block access for setting, buying and selling).

Config :

  • Mod Required: None but compatible with Impactor / Vaults / PebbleEconomy / CobbleDollars
  • Settings: playershop.json (Tax rates, Limits, Webhooks, Blacklists, …)

The PlayerShop Team

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