Please note that only the latest version will be given support. Furthermore, I'm not developing for Forge any longer; this mod now uses Fabric.
A tentative release has been made available for Minecraft 1.18.2. I fully expect compatibility issues with other mods - and so should you. If you find any, please let me know here.
Description
PlayerEx registers fully functional RPG themed attributes to the game, and adds them to the player by default (i.e. these attributes can be added to other living entities). Also added are player levels, skill points and configurable levelling. The latest iteration is powered by Data Attributes, which is where the bulk of the configurability comes from - please familiarise yourself with it before coming here to ask how to configure things.
For more detailed documentation on provided content and mechanics, among other things, please read the wiki.
An addon mod is also available: RelicEx; this mod offers some expansion items for PlayerEx attributes. Some videos kindly featuring PlayerEx:
- By Mischief of Mice (Forge)
- By bstylia14 (Forge)
- By AsianHalfSquat (Fabric)
Notes and Guidance
- The last version released that supports Forge was v1.1.8.
- Please always use the latest version.
- Please delete config files before updating to another version, as the config files tend to change between major versions as more configurability is implemented.
- Modpacks are fine.
- I do not support rehosting. If it's not curseforge than it's not me.
- This mod comes bundled with (jar-in-jar) Cardinal Components (Base & Entity modules), TextPlaceholderAPI, OfflinePlayerCache and exp4j (credit given).
- I'm constantly striving for efficient code, and the way my mod group and I like to play is to regularly generate new worlds to play in. Consequently, I place very little importance on modded save persistence between versions and therefore cannot guarantee that worlds generated with this mod will be cross-version compatible. Backup your saves.
Will this ever be ported to forge?
In reply to bot_1333:
Probably not by me, you're free to port it though!
Just have a question, all recent versions of this mod (1.18) all use Fabric? No longer Forge?
In reply to HobiJae:
Hi there,
That is correct, all version of Minecraft that this mod supports from 1.17 to present (1.18.2) are exclusively Fabric.
Thanks.
Doing god's work out here clevernucleus!
If the tab hidden (coz conflict with inventory tabs), where we can view the stat?
In reply to ArdissaPS:
Hi there,
If the tab is hidden due to the conflict, you can use the hotkey (by default 'r') to access the screen. However, this is obviously not great as you still have to enable the attributes screen which results in the ugly conflict. I'll to add support for Inventory Tabs in same form.
Thanks.
Hello again, I was wondering what is your progress on the 1.18.2 update?
how does the config for exp formula work?
In reply to Saltydrydra9adb:
Hi there,
The levelling formula that you define dictates how many vanilla experience levels it costs to gain a new player level (and skill point(s)). You are provided a single variable to base this formula on: your current player level - this is the 'x', and it must be included in your expression.
It is perhaps a little tricky to explain, but it helps if you graph it (using desmos, for example) - where your horizontal axis (x) represents your player level, and your vertical axis represents how many vanilla levels it takes to get to the next player level. For example, if you wanted it to cost a permanent one vanilla level per player level, your expression could be '1 + x - x'. It should be noted that for these config changes to apply, you must restart your world (or rejoin, if on singleplayer).
Hope that helps, if you have an idea for how you would like to level up, let me know and perhaps I can provide specific expression for you.
In reply to clevernucleus:
that helped in clearing it up thanks.
is there any way to change xp points per level?
In reply to ludicolo_morado:
Yes,through the config settings.
I use a good formula for levels which allows you to level up in a balanced way while still being relatively easy which is this:
Or...If something like you mean a specific point per level,That isn't available yet
안녕하세요
모드업데이트에 맞춰 서버업데이트를 하려고하는데 업데이트 일정이 궁금한데 얼마나 진행되나요?
나는 당신을 서두르지 않습니다! 그냥 궁금해서요
In reply to 운없는채널:
Please see this comment. Although I am now in testing phase, it may be a few days after the 15th.
In reply to clevernucleus:
thanks to reply :)
I quite like this mod, but is there any possibility to create compatibility with mana and artifice?, increasing intelligence in player ex and affecting this magic would create a perfect rpg system
In reply to sr_satannn:
As far as I'm aware, Mana and Artifice is Forge-only is it not?
In reply to clevernucleus:
yes
In reply to sr_satannn:
It depends..well if those mods are Fabric and uses an attribute relating to those Mana Stuff, then yep through a Datapack.