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Player Trace

Helps you discover nearby player activity and where they build in your loaded areas.

File Details

PlayerTrace-fabric-1.1.0+1.21.10-1.21.11

  • R
  • May 8, 2026
  • 218.50 KB
  • 31
  • 1.21.11+1
  • Fabric

File Name

PlayerTrace-fabric-1.1.0+1.21.10-1.21.11.jar

Supported Versions

  • 1.21.11
  • 1.21.10

Curse Maven Snippet

Fabric

modImplementation "curse.maven:player-trace-1525745:8055623"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## Version 1.1.0 **New Features:** - **Multiple quiet zones**: Create unlimited quiet zones across your world and give each a custom name. Useful for marking your own bases, spawn areas, or any location you want to exclude from detection. - **Quick Menu reminder toggle**: Option to disable the quick menu reminder message when joining a world (found in General Settings via Mod Menu) **Bug Fixes:** - Strip mine detection toggle now properly saves between game sessions - Player path extension now correctly auto-unlocks when you travel 350+ blocks from origin (also added Quick Menu button for manual reset) - Self-detection filtering added. The mod no longer flags your own placed blocks and dropped items as "player activity". Now ignores signals within 30 blocks of you when first detected. - Woodland Mansion false positives fixed - Mansion loot chests no longer trigger base detection unless there are other signals present. - Reset to Defaults button now correctly resets quiet zone radius to 300 blocks **Improvements:** - Expanded naturally-dropping items list for player activity detection (melon seeds, pumpkin seeds, brown/black/gray/light gray/pink wool) to reduce false positives - Added issue tracker link in Mod Menu for easier bug reporting