playerstats-1.21-1.21.1-1.11.0.jar
Curse Maven Snippet
What's new
# ๐ Player Stats - Changelog 1.11.0
## โ๏ธ Dynamic Increment System & Rebalancing
* **Automatic Proportional Scaling:** Default attribute increment now dynamically calculates 10% of the base value (`baseValue * 0.1`), ensuring smooth out-of-the-box scaling for third-party modded attributes.
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## ๐ก๏ธ Cap Protection & Point Consumption Prevention
* **Prevent Point Waste:** Server-side validation now checks whether an attribute has reached its limit. If an attribute hits its maximum (or minimum) limit.
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## ๐ Enhanced GUI & Attribute Tooltips (`StatsScreen`)
* **Hover Details for Every Stat:** Tooltips now appear consistently on hover across the entire attribute line (no longer requiring Debug Mode).
* **Next Level Preview:** Easily preview what your stat value will be before spending points and XP.
* **Cap Indicator:** Displays the maximum/minimum allowed value, swapping the next-level preview with a prominent `[Maximum Level Reached]` tag once capped.
* **Full Stat Breakdown:** Clearly inspect your natural base value, points bonus invested so far, and active scroll boosts.
* **Mod Source Indicator:** Tooltips now display the originating mod name at the bottom in blue italic styling (e.g., *Minecraft*, *Iron's Spells 'n Spellbooks*).
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## ๐ง In-Game Config Screen (Configured / NeoForge / Forge)
* **Clean & User-Friendly Menus:** Replaced raw technical translation keys with clean, organized categories (*General*, *Experience*, *Boss Chances*, *Attribute Settings*, *Boosts*).
* **Helpful Descriptions:** Hover over any setting in the config menu to see a clear tooltip explanation of what it does.
* **Seamless In-Game Editing:** Added support for adding new entries via the `+` button in lists such as `customAttributeIncrement` and `customMobChances`.
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## ๐ ๏ธ Bug Fixes & Localization
* Fixed a text formatting issue in the **Upgrade Rune** tooltip.
* Updated language files (`en_us.json` and `pt_br.json`) with all new config and tooltip translations.
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