Description
Player Revive

When a player's health reaches 0, they don't die right away. Instead, they enter a downed (incapacitated) state where they can be rescued by their teammates.
Player Revive:

Incapacited:

How it works:
- Injured players collapse and crawl slowly, unable to fight, with a clear visual indicator: a red glowing outline and a red nametag.
- Teammates can revive them by right-clicking and holding on the downed player.
- Downed players can also force death by holding a button if they give up hope.
New items:
- 🩹 Bandage Kit — Revives 2x faster and fills hearts (stackable, consumes 1 per use).
- 🧰 First Aid Kit — Revives 3x faster, fills hearts and grants 2 extra absorption hearts (4 uses).
Custom experience:
- Beautiful centered downed HUD with progress bars and item indicators.
- Custom particles, swimming camera effect and screen blur when downed.
- Fully configurable via config/player-revive.json (durations, ranges, visuals and more).
Commands:
- /revive — Revive a downed player.
- /incapacitate — Force a player into the downed state.
- /forcekill — Kill a downed player.


