Player brake damage (vs)

adds G-overload damage for players (accidents), made primarily for Valkyrien skies.

Not tested on VS 2.4!
Adds player damage from G-overload and collisions for all types of vehicles, (Except for elites). Now you can't jump on a water pixel and survive. For example, when you're speeding on a boat or VS structure and crash, you'll take damage based on your speed and how quickly you stop. It was primarily developed for the Valkyrien skies mod, so it's compatible with it.

Demonstration:
https://youtu.be/0Rn1V3o-l4Q

 

 

the mod config is located in the src\main\java\com\lucse\brakedamage\SuddenStopHandler.java source code folder. 

To change it, you will need to download the source code, modify it, and compile it. I am not aware of how to create a proper config.

Source code: https://github.com/Chelovechic/VS-player-damage

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