File Details
Player Animation Core (1.0.0)
- R
- Jul 17, 2026
- 1.70 MB
- 33
- 26.1.2
- NeoForge
File Name
player_animation_core-26.1.2-neoforge-1.0.0.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
v1.0.0 — First Stable Release
🎉 Stable Release
Player Animation Core reaches version 1.0.0! All features from the beta cycle are now stable and ready for production use.
✨ Features
- Keyframe Animation System — JSON-based animations with GeckoLib-style keyframes, easing, and layered priority blending.
- Four First-Person Modes —
THIRD_PERSON_MODEL,HANDS_ONLY,HANDS_ONLY_ARM, andVANILLAto control how first-person rendering works. - Configurable Arm Rotation —
FirstPersonConfigurationwitharmRotationScale,armLength, andpitchFactorfor per-weapon tuning. - Bone Transform API — Query and apply transforms to any body part. Automatically mirror animations for left-hand rendering.
- Layered Animation Stacking — Multiple animations run simultaneously with priority per-bone override.
🔧 Fixes (beta cycle)
- ClassCastException crash with elytras/capes
- AvatarMixin circular dependency
- Extra arms in first person
- Invisible armor in first person
- First attack animation not playing
- First-person config ignored when inactive
JAR: player_animation_core-26.1.2-neoforge-1.0.0.jar