Player Animation Core (0.0.0-beta.20)
Curse Maven Snippet
What's new
Player Animation Core v0.0.0-beta.20 — Hand Position from Arm Rotation
Changes
HANDS_ONLY_ARMnow computes hand position from arm rotation angles (rotation.yfor horizontal,rotation.xfor vertical), reproducing the full swing arc in first person- New configurable fields in
FirstPersonConfiguration:armLength(default: 8.0) — effective arm length in model unitspitchFactor(default: 0.6) — vertical movement multiplier
- Previously
HANDS_ONLY_ARMonly rotated the item in place; now the item also moves across the screen matching the third-person arm swing
Example
controller.setFirstPersonConfiguration(
new FirstPersonConfiguration()
.setArmRotationScale(1.0f)
.setArmLength(8.0f)
.setPitchFactor(0.6f)
.setShowArmor(true));All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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