Player Activity View (0.0.0-beta.21)
Curse Maven Snippet
What's new
v0.0.0-beta.21 — Chat typing hand sway and screen mirror fade
Fix
- Chat typing hands were static: a subtle sine-wave sway for the arms while typing already existed in the lerp target computation (
setPoseTarget), butonSetupAnim— the method that actually sets the rendered model pose every frame — ignored it and overwrote the arms with fixed rotations, so the wave never rendered. The typing pose now applies the same wave directly inonSetupAnim, so hands sway slightly while the player types instead of staying rigid. - Screen mirror had a hard edge at the top: the chat/GUI mirror plane rendered at uniform opacity, so the top of the captured screen cut off abruptly instead of blending into the world. Vertex alpha is now derived from vertical position, keeping the bottom (chat input area) fully opaque and fading the top edge to transparent, on both faces of the double-sided quad.
All Relations
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