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PixelmonShaderCompat

Fixed a bug where Pixelmon entities became invisible when shader packs were enabled
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Pixelmon_Shader_Compat-1.0.6.jar

File namePixelmon_Shader_Compat-1.0.6.jar
Uploader
NightCityVNightCityV
Uploaded
Oct 19, 2026
Downloads
164
Size
52.7 KB
Mod Loaders
NeoForge
File ID
9254093
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:pixelmonshadercompat-1736655:9254093"

Learn more about Curse Maven

What's new

1.0.5 has been removed because the optimization gains were negligible.

1.0.6 changes:

1.New config: Shadow Pass

2.Default setup: Deferred Rendering + Shadow Pass, Pokémon will keep entity shadows with good visuals

3.CPU skinning is off by default, turn it on yourself if you want it