gigaremo-1.8.6.1.jar
Curse Maven Snippet
What's new
Minor update fixing various NPC issues I've found while working on the builds for the world generation implementation.
- Skins are correctly mapped to Steve/Alex models.
- Most Ranger NPCs now wander around correctly (except Quartermasters).
- The combat capable Ranger NPCs have been given an interaction split so that talking to them only initiates conversation, and you need to throw a ball at them to trigger a battle.
- Ranger Mechanics have had all their shop logic removed and been given new dialogue.
- I've added 3 DimSun grunts the wander around and have new dialogue.
Unfortunately nothing I did was successful in evading the Pixelmon NPC bugs where they lose their pathfinding when a world is relogged after they have spawned in, or the behaviour that causes NPCs to stop moving at night (unless there is an unoccupied bug nearby). I don't believe anything I tried to resolve those issues was left in this version, so when Pixelmon fixes those bugs the NPCs in this mod should also be fixed.
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