promotional bannermobile promotional banner

Pixelmon Ranger Gigaremos

A mod adding Gigaremos to Pixelmon Reforged. Also adds custom field moves, NPCs, equipment, and an economic system.
Back to Files

gigaremo-1.8.6.1.jar

File namegigaremo-1.8.6.1.jar
Uploader
KyphisKyphis
Uploaded
Jan 31, 2026
Downloads
152
Size
750.8 KB
Mod Loaders
NeoForge
File ID
7555129
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:pixelmon-ranger-gigaremos-1356263:7555129"

Learn more about Curse Maven

What's new

Minor update fixing various NPC issues I've found while working on the builds for the world generation implementation.

  • Skins are correctly mapped to Steve/Alex models.
  • Most Ranger NPCs now wander around correctly (except Quartermasters).
  • The combat capable Ranger NPCs have been given an interaction split so that talking to them only initiates conversation, and you need to throw a ball at them to trigger a battle.
  • Ranger Mechanics have had all their shop logic removed and been given new dialogue.
  • I've added 3 DimSun grunts the wander around and have new dialogue.

Unfortunately nothing I did was successful in evading the Pixelmon NPC bugs where they lose their pathfinding when a world is relogged after they have spawned in, or the behaviour that causes NPCs to stop moving at night (unless there is an unoccupied bug nearby). I don't believe anything I tried to resolve those issues was left in this version, so when Pixelmon fixes those bugs the NPCs in this mod should also be fixed.

This mod has no additional files