Pixelmon Pokedex Scanner

Handheld Pokedex scanners for Pixelmon. Kanto IVs on Base. Unova, Silph, Hisui, and Paldea add EVs, team scans, matchups, and a battle HUD.
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pokedex-1.16.5-1.7.jar

File namepokedex-1.16.5-1.7.jar
Uploaded
Sep 11, 2026
Downloads
8
Size
134.0 KB
Mod Loaders
Forge
File ID
8857573
Type
B
Beta
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pixelmon-pokedex-scanner-1668370:8857573")

Learn more about Curse Maven

What's new

Server config

  • pokedex-server.toml now has [features], [privacy], and four independent display blocks: kanto.handheld, kanto.overlay, premium.handheld, premium.overlay.
  • Each block: enabled plus format = full / none / custom. Full uses the richest options. None turns that surface off. Custom uses the nested per-field keys.
  • Hidden fields are stripped on the server before scan and overlay packets go out. Clients cannot reveal IVs, held items, or hidden abilities the server hid.
  • [features]: scan, overlay, overlay_doubles, starter (all default true).
  • [privacy] playerScan is unchanged: permit / deny / ask (default ask).

Replaces 1.6 keys

  • battle.mode is gone. disabled -> features.overlay = false. no_typing -> premium.overlay.format = "custom" and matchups = "hide".
  • starter.give_base is now features.starter.

Defaults (same look as 1.6)

  • Kanto handheld: custom. Ability name only, IV radar, no held item, no palette, no EVs, no matchups, no team/player scan.
  • Kanto overlay: custom. Ability name, palette, no held item, no matchups.
  • Premium handheld and overlay: format = "full" (ability with (HA), held name, matchups, IV/EV radar, team/player scan on handheld).

Custom field options (used only when format = custom)

  • Most rows: full / hide
  • ability: name_ha / name / hide
  • held_item: name / present (Yes/No) / hide
  • nature: arrows / name / hide
  • ivs and evs: radar / percent / hide
  • hp: current / max / hide
  • Handheld only: team_scan / player_scan true/false

Delete your old pokedex-server.toml if it still has battle.mode so Forge/NeoForge can write the new file. Use one jar. Fully quit and relaunch Minecraft after replacing the file.

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