pixelmon-pasture-block-neoforge-1.21.1-1.0.0.jar
Curse Maven Snippet
What's new
Pixelmon Pasture has reached its first official release! This update brings together the Pokémon sprite improvements, GUI fixes, production feedback, and block-rendering fixes from the last several development builds.
What's new
Pokémon sprites
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Added Pokémon sprites beside party members' names.
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Added a larger sprite of the deposited Pokémon to the central pasture scene.
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Improved sprite centering and sizing so Pokémon fit more naturally inside their portraits.
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Refined the central sprite placement so Pokémon appear to stand on the pasture grass.
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Unsupported Pokémon can still enjoy the Pasture, even if they don't produce resources.
Block rendering
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Fixed the transparency issue that caused neighboring blocks' faces to disappear when placed against a Pasture.
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Improved the Pasture's appearance when placed alongside other blocks.
Interface improvements
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Fixed inventory slot and mouse alignment.
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Improved party-name alignment and production-status readability.
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Added a reverse progress bar that drains as resources are produced.
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Added clear supply requirements and Pokémon-specific working messages, including Grazing..., Milking..., Nesting..., and Heating things up....
Pokémon and inventory safety
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Fixed Pokémon storage and retrieval issues.
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Breaking a Pasture safely returns its Pokémon to the owner, with PC fallback when the party is full.
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Supply and output items drop when the block is broken.
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Production progress is saved when chunks unload and resumes when they load again.
Compatibility
Minecraft 1.21.1 • NeoForge 21.1.x • Pixelmon 9.3.x
Pixelmon Pasture must be installed on both the client and server.
Thank you to everyone who tested the early builds and reported bugs. The feedback helped get Pixelmon Pasture ready for its first release!
This mod has no additional files

