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PingSynс

Advanced ping synchronization and strict backtrack mod. Ensures fair hit registration for high-ping players with beautiful visual ghost rendering.

Overview

PingSync is a client-side utility mod designed to reduce hit registration delay caused by network latency on multiplayer servers.

How it works

The mod calculates the Round-Trip Time (RTT) between the client and server to adjust client-side attack timing, matching target coordinates more accurately with server-side entity positions.

Features

  • Latency-based attack timing adjustment.
  • Visual ghost indicator showing server-side entity bounding boxes.
  • Compatible with Sodium and Iris rendering pipelines.
  • Configurable via in-game menu (requires Cloth Config / ModMenu).

Limitations

This mod does not bypass server-side reach limits, modify combat reach values, or spoof network packets.

The PingSynс Team

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  • 3
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  • 435
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