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Pillar Patched

A mod that allows for customization of structures in worldgen using structure blocks - with patches!
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PILLAR PATCHED

Pillar Patched is a fork of Pillar by Vazkii, patching long-lasting bugs and adding additional features.

Changes so far:

  • minDistanceToSameTypeStructures JSON key for a minimum distance between same structures, see template
  • Fixed ABOVE_WATER generator type
  • Fixed infinite loop edge case in block filling when structures start at y=0
  • Functioning biome tag blacklist
  • Faster data structures for improved performance
  • Micro-optimization in code

PILLAR

Pillar is a mod that allows pack developers, players and server owners to create custom world generation structures using 1.10‘s Structure Blocks.

This mod is server-sided, which means it does not need to be present in clients if your server wants to run it.

You can find a guide on how to use the mod over here.

If you made any cool structures using Pillar that you want to share, I recommend putting them in the World Gen category of CurseForge's Customization section.

Pillar is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license.

Check out the original mod post!

The Pillar Patched Team

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