Pillagers Gun-1.20.1-forge-4.0.1.jar
Curse Maven Snippet
What's new
4.0.1 更新日志
修复与兼容
- 修复 Guard Villagers / Villager Recruits 专属枪械生成配置未正确生效的问题,包括生成开关、装备概率及枪械种类权重。
- 修复守卫与新兵的 TaCZ 枪械生成开关错误依赖通用生成开关的问题。
- 完善 TaCZ 自定义 Lua 散布脚本兼容:使用基础散布参数的脚本现在可以正确应用枪种散布配置、动态散布及眩晕修正。
枪械生成配置修复仅影响新生成的实体,不会重新分配已有实体的装备。
4.0.1 Changelog
Fixes & Compatibility
- Fixed dedicated gun-spawning settings for Guard Villagers / Villager Recruits, including spawn toggles, equipment chances, and weapon-type weights.
- Fixed the dedicated TaCZ gun-spawning toggle for guards and recruits incorrectly depending on the general spawning toggle.
- Improved TaCZ custom Lua spread compatibility: scripts using the base inaccuracy parameter now correctly receive weapon-type spread settings, dynamic spread adjustments, and stun penalties.
Gun-spawning fixes apply only to newly spawned entities. Existing equipment remains unchanged.

