Assault Brigade- Priestess
English | 中文
English
What the mod does
- Adds the
/assault brigade <player> [radius] [counts] command, which spawns a configurable raiding party around a target player. The party consists of vanilla illagers (pillagers, vindicators, ravagers, illusioners, evokers) and three custom mobs. All spawned creatures ignore distance and line-of-sight, pursuing the target indefinitely.
- Introduces three new mobs:
- Vengeful Slayer – A zombie-based melee attacker that dual-wields golden axes. It can break wooden doors, step up two-block-high obstacles, and inflicts strong knockback while being immune to knockback itself. It drops gold ingots upon death.
- Valkyrie – Rides a phantom (which has no independent AI) and fires arrows at a rate of approximately three per second. Arrows deal a fixed amount of damage and apply the Bad Omen effect.
- High Priestess – A ranged curse-caster that attacks from up to 50 blocks away without needing line-of-sight. It applies Weakness, Darkness, Nausea, and Mining Fatigue to the target and displays a red action‑bar message to the victim. Killing the High Priestess grants the player a new status effect, Disaster, which lasts for 40 minutes.
- Implements the Disaster effect, during which:
- The sky and fog turn reddish, and a heartbeat sound plays periodically.
- Every minute, a random threat message (language automatically matched to the target) is broadcast to all players.
- At 5, 10, 15, and 20 minutes, a Vengeful Slayer spawns within 25 blocks of the player.
- At 25, 30, and 35 minutes, three escalating waves of assault brigades are automatically summoned.
- The effect cannot be removed by drinking milk.
- Adds two advancements: Disaster (awarded the first time the effect is obtained) and Enemy of Ten Thousand (awarded when the effect expires naturally after 40 minutes). The latter also gives the player an enchanted book containing the exclusive Disaster Warding enchantment.
- Provides the Disaster Warding enchantment, which can be applied to weapons. Hitting a target with an enchanted weapon causes a knockback of approximately 9 blocks.
- Includes the
/assault deter [player] command, which manually sends a pillager threat message visible to all players, with automatic language detection.
Why use this mod
The mod creates a demanding survival scenario where the player must endure a prolonged, multi‑stage assault that cannot be escaped by conventional means. It introduces new hostile mobs with distinct behaviors and a unique curse mechanic that tests preparation and combat ability. The custom enchantment and advancements offer additional long‑term objectives.
Important notes before downloading
- All commands require operator‑level permissions.
- The Disaster effect is intentionally difficult to remove. Only death or waiting out the full 40‑minute duration will clear it. Milk is specifically blocked from removing this effect, although cleansing items from other mods may still work if they use a different removal method.
- The mob spawning process uses command‑level initialization to ensure that equipment and AI are set up correctly.
中文
模组功能
- 添加指令
/assault brigade <玩家> [半径] [数量],可在目标玩家周围生成一支可配置的灾厄突袭队。队伍成员包括原版灾厄村民(掠夺者、卫道士、劫掠兽、幻术师、唤魔者)和三种自定义生物。所有生成的生物均无视距离和视线阻挡,会持续追击目标。
- 引入三种新生物:
- 复仇杀手 – 基于僵尸的进程攻击者,双手持金斧。能破坏木门、直接走上两格高的障碍,攻击造成强力击退且自身免疫击退。死亡时掉落金锭。
- 女武神 – 骑乘幻翼(幻翼无独立AI),以每秒约三发的频率射出箭矢。箭矢造成固定伤害并附加不祥之兆效果。
- 大祭司 – 远程诅咒施法者,可从最多50格外无视障碍物攻击。对目标施加虚弱、黑暗、反胃和挖掘疲劳效果,并向受害者显示红色动作栏消息。击杀大祭司会使玩家获得持续40分钟的新状态效果——灾至。
- 灾至效果包含以下机制:
- 天空和雾气变为红色,周期性播放心跳声。
- 每分钟向全服广播一条随机威胁消息(根据目标语言自动切换)。
- 在第5、10、15、20分钟时,于玩家周围25格内生成一只复仇杀手。
- 在第25、30、35分钟时,依次自动召唤三波规模递增的突袭大队。
- 该效果无法通过饮用牛奶移除。
- 添加两个进度:首次获得灾至时授予**“灾至”,灾至效果自然消失时授予“万人敌”。后者还会奖励一本附有专属附魔“灾厄退散”**的附魔书。
- 提供灾厄退散附魔,可附在武器上。击中目标时造成约9格的击退。
- 包含
/assault deter [玩家] 指令,可手动向全服发送掠夺者威胁消息,语言根据目标自动选择。
使用理由
本模组提供了一个富有挑战性的生存场景:玩家必须在无法用常规方式规避的长时间多波次袭击中存活下来。新的敌对生物拥有不同的行为模式,独特的诅咒机制考验玩家的准备和战斗能力,而专属附魔和进度则提供了长期目标。
下载前需知
- 所有指令需要管理员权限。
- 灾至效果被刻意设计为难以移除。只有死亡或等待40分钟自然结束才能消除。牛奶被特意阻止移除该效果,但其他模组的净化物品如果使用不同的移除方式,可能仍然有效。
- 生物生成过程使用了命令级别的初始化,以确保正确的装备和AI配置。