promotional bannermobile promotional banner

Pick Relay

Automate the grind. Schedule your tools
Back to Files

pickrelay-1.21.1-1.1.1.jar

File namepickrelay-1.21.1-1.1.1.jar
Uploader
CelerbiCelerbi
Uploaded
Aug 29, 2026
Downloads
5
Size
91.8 KB
Mod Loaders
NeoForge
File ID
8763526
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:pick-relay-1670452:8763526"

Learn more about Curse Maven

What's new

Pick Relay 1.1.1

Session telemetry

  • Added a live Session panel with elapsed time, total blocks broken and the currently active queue tool.
  • Added live theoretical blocks per second (BPS) and seconds-per-block information for the block currently under the crosshair.
  • Added active status-effect visibility directly inside Pick Relay, with mining-related effects such as Haste, Conduit Power and Mining Fatigue prioritized.
  • Added generic visibility for positive mining-speed attribute modifiers supplied by compatible mods, without adding hard dependencies.

Tool comparison

  • Selecting a queued tool now estimates how quickly that exact tool would break the block currently under the crosshair.
  • The estimator accounts for tool mining speed/material, correct-tool rules, enchantments/main-hand modifiers, current mining buffs/debuffs, relevant mining attributes, underwater penalties and airborne penalties.
  • Selected Tool displays approximate BPS and seconds per block, making it much easier to compare queued tools before or during a long mining session.

The BPS value is a theoretical Minecraft block-breaking rate. Generator respawn timing, server/network delay, tick lag and custom mod logic can make observed throughput lower.

GUI and controls

  • Added a responsive Session panel: in compact layouts it sits between the Relay Queue and Player Inventory; in the normal layout it sits to the right of the queue.
  • Pressing the Pick Relay keybind again now closes the GUI.
  • The normal Minecraft inventory key also closes Pick Relay, matching vanilla inventory-screen muscle memory.
  • Closing the GUI during an active session continues automining normally.
  • The queued tool selected for inspection now has a distinct highlight.
  • Drag insertion/swap targets use a separate visual cue so queue editing states are easier to read.

1.1.1 hotfix

  • Opening Pick Relay now immediately releases ongoing item use such as eating, drinking, shielding or charging a usable item.
  • Manual attack/use and movement inputs are suppressed while the Pick Relay screen is open.
  • Manual block breaking is aborted when opening Pick Relay outside an active relay session.
  • Active Pick Relay automining remains the only intentional gameplay action allowed to continue behind the GUI.

No mining speed, reach, drops or resources are modified by Pick Relay; the mod continues to coordinate normal Minecraft mining around the exact tools and rules configured by the player.

This mod has no additional files