Photon2-2.2.7-neoforge
Curse Maven Snippet
What's new
Changelog
v2.2.7
- Added animated glTF models: rigged glb import, animation picker, per-particle animation phase and optional frame blend
- Added dynamic mesh injection, so other mods can feed geometry that changes while it is drawn
- Added optional soft particles to the texture and sprite materials
- Added mesh facing modes to the Model render mode, matching Unity's RenderAlignment
- Added editor keyboard shortcuts for the gizmo, scene view toggles and timeline transport
- Added a playback rate to FXRuntime, scaling the objects and the timeline clock together
- Improved the timeline transport with icon buttons, step and jump-to-end controls
- Fixed GPU instancing aborting the process on a GL 3.2 context
- Fixed a missing material drawing models untransformed under GPU instancing
- Fixed model particles ignoring their parent's rotation and using XYZ euler order instead of Unity's ZXY
- Fixed shader graph texture parameters dropping the wrap and filter picked on them
- Fixed timeline ruler labels being clipped at the edges
- Fixed incorrect first frame data while delayed
- Bump up ldlib2 and kilagraph

