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Phayriosis Parasite Infection

A large horror themed infection / zombie apocalypse mod that is still continually updated.

File Details

phayriosisreborn-CLASH_OF_THE_TITANS-0.3.2.1-forge-1.20.1.jar

  • R
  • May 16, 2026
  • 13.49 MB
  • 225
  • 1.20.1
  • Forge

File Name

phayriosisreborn-CLASH_OF_THE_TITANS-0.3.2.1-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:phayriosis-parasite-infection-1032144:8098304")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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0.3.2.1:

Hopefully fixed a crash? I'm still not 100% sure what was causing it, and its really inconsistent.

 

0.3.2.0:

 

Mobs:

 

Added the immaculate kingdom, the first immaculate elite+

 

Added the gory titan, another elite+

 

Added the converted frog, made by Whackyaxis

 

Injectors can collect effects from networks, beacons, and scent perennials which they can inject into their target.

 

Converted witches can now only buff other converted rather than any parasite

 

Scent engulfers now spawn converted llamas and converted phantoms

 

The elite+ perennials now do 25% of the targets’ hp which caps at 30

 

The converted allays’ charging is now more obvious



Blocks:

 

Added rhizomes

 

Added a new largest infection structure (bloomgigantic)

 

Added pylons

 

All 3 infections now spread at the same speed

 

Tweaked the speed of the block infection

 

Tumors now grow their shell mainly out of tough phayrilesh, with only 6 crimson shells now

 

Nestminds now grow their shell with a thin outer layer of carapace, with the main inside bits being crimson shell

 

Nestminds and hvieminds now repair their shell with tough phayrilesh rather than crimson shell, and they dont repair it all at once.

 

Vein roots can now grow twice as tall when inside the blooming grove

 

Nestminds and hiveminds can do more things depending on what level of threat entities have

 

Reactors now make  the whole chunk into the plains biome IF the reactor was previously in a parasitic biome

 

Nestminds, hiveminds, and tumors now obey the max hardness when infecting, rather than just assuming its 2.9

 

The recipe for plasma lamps now gives 3 rather than 1

 

Greatly reduced the amount of points that get added when nestminds and hiveminds heal their shell

 

Tumors are now much rarer 

 

Renamed tumorous shell to crimson shell

 

Rotten plants no longer generate naturally, and now they abide by the laws of gravity

 

The infection has a higher chance to add points when infecting

 

Retextured all the barricades

 

Retextured the top texture of all the logs

 

Retextured block of refined plasma and superheated plasma



Items: 

 

Added sluggle grenades and catalyst grenades

 

Added dravarium fuel

 

Plasmium gear is now cheaper

 

Retextured refined plasma and refined antiplasma



Other: 

 

Added phase 8, still a lot to add to it. Phase sound made by ImSoSerious

 

Massively nerfed radiation gain from holding items

 

Rotting blood now has a damage cap of 10 in primordial phases and a cap of 20 in morbid phases

 

Completely retextured the entirety of the biometal synthesis chamber GUI



Bug fixes:

 

Fixed the converted allay being in perpetual charging mode

 

Fixed nestminds and hiveminds not repairing their shells themselves

 

Fixed some generation issues with tumors

 

Radiation removal syringes can no longer get you into the negatives of radiation points