pfrankups-1.2.5.jar
Curse Maven Snippet
What's new
Whats New?
Version 1.2.5
Bug Fixes
• Made world, player, and connection access safe during intermittent client-state changes.
• Statistics now refresh after the server response arrives instead of using a fixed delay.
• Added visible Error 1 feedback when Minecraft's play state is unavailable.
• Added detailed logging for invalid play state, connection state, and local disconnect reasons.
• Rate-limited null-level packet diagnostics to prevent network-thread log flooding.
• Fixed balances above the 32-bit integer limit being capped at $2,147,483,647.
Version 1.2.4
Bug Fixes
• Removed Wither Skeleton & Dragon Kills from P5 Requirements
Version 1.2.3
Added
• Pin individual requirements or every requirement in a rank.
• View pinned requirements on a customizable in-game HUD.
• Move and resize the pinned HUD from the Settings screen.
• Track combined pinned balance requirements in a color-coded footer.
• View progress bars and completion animations for pinned requirements.
• Automatically hide completed pins and show them again if progress drops.
• Customize pinned background and text opacity.
• Automatically refresh server data after joining a farm server.
• View large values using accurate shortened numbers such as 185.6k and 1.856M.
Version 1.2.2
Bug Fixes
• Fixed Keybind Names
• Added Custom Error if Litematic 0.28.3 is detected due to known bug
That breaks mod displaying the checklist
Version 1.2.1
• Added Support for Minecraft 26.2
Version 1.2
Added
• Added support for the new server profile system.
• Added the foundation for future provider-based requirement tracking.
• Added detailed requirement information popups.
• Added advancement-specific checklists for supported advancements.
• Added automatic biome tracking for Adventuring Time and Hot Tourist Destinations.
• Added automatic potion tracking for A Furious Cocktail.
• Added inventory-aware tracking for Balanced Diet.
• Added a checklist legend for tracked advancements.
• Added a built-in Help and What's New system.
• Added first-launch onboarding and update notifications.
• Added a persistent Help button to the main checklist.
Improved
• Improved server detection and reliability.
• Improved configuration loading and migration.
• Improved manual requirement handling.
• Improved internal performance and stability.
• Improved advancement requirement guidance with recipes, instructions, and progress tracking.
• Improved checklist readability with color-coded completion states.
Changed
• Refactored the progression engine to use the new provider architecture.
• Unified requirement tracking across statistics, advancements, manual requirements, and server data.
• Continued preparation for future Universal server support.
• Requirement details are now contextual and update automatically when possible.
Fixed
• Fixed several edge cases involving manual requirement persistence.
• Fixed various internal issues discovered during architecture refactoring.
• Contest Wins now counts both Farming and Fishing Contest Wins.
• Fixed Rankup progress not updating when a pending /rankup reward was waiting to be claimed.
• Fixed numerous requirement tracking inconsistencies discovered during testing.
Developer Notes
• General code cleanup and preparation for future updates.
• Continued expanding the reusable provider architecture for future requirement types.
• Continued preparing the codebase for configurable universal server support.
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