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Peterwolf's Wind & Sails

A realistic, immersive, yet deeply playable wind and sailing mod for Minecraft 26.3 (Fabric).
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pw_wind_n_sails-1.0.1+26.3.jar

File namepw_wind_n_sails-1.0.1+26.3.jar
Uploader
peterwolf_plpeterwolf_pl
Uploaded
Sep 27, 2026
Downloads
8
Size
113.0 KB
Mod Loaders
Fabric
File ID
8987909
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:peterwolfs-wind-sails-1712315:8987909"

Learn more about Curse Maven

What's new

1.0.1

🚩 Flagpole & Animated Wind Flag

  • 7-block flagpole (pw_wind_n_sails:flagpole): A sleek dark gray metal structure topped with a rotating head.
  • Smooth fabric animation (FlagModel): The 3-segment flag responds in real time to wind direction and strength.
  • 16 color variations: Each flagpole randomly receives one of 16 vanilla dye colors.
  • Flauta and light wind: In the absence of wind, the flag realistically limps along the flagpole, and its waves calm down. - Multi-Flag Animation Desynchronization: Each mast has a unique spatial hash based on the block coordinates (individual phase shift, wave speed variance \(\pm 12\%\), microsquall, and amplitude), so that flags standing next to each other don't wave synchronously, but rather wave organically and independently.
  • Crafting Recipe: Crafted from iron ingots, oak hurdles, and any wool.

⛵ Furling Sails, Rudder, and Sealed Cockpit

  • Furnishing and Unfurling Sail: Pressing the X key or right-clicking on a mast allows you to furl a sail in port or during maneuvers.
  • Auto-Centering Rudder: When the A/D keys are released, the rudder and tiller immediately return to their neutral positions. - Dry Cockpit (water_patch): Minecraft's native water mask has been implemented, completely eliminating water penetration through the bottom of the boat.
  • Stall Protection: The hull is automatically lifted when running aground (liftOutOfShore), preventing it from getting stuck in the bottom.

⚖️ Balancing the Boat (Ballasting / Hiking) and Correct Heel Direction

  • Corrected Heel Direction: The sailboat, when exposed to crosswind pressure, heels in the correct direction – to the leeward side (in the direction the wind is blowing). - Ballasting on the Windward Side (Spacebar / Spacebar x2 quickly):
  • Sitting on the Side (single spacebar): The helmsman moves to the windward side (windward gunwale), largely counteracting the boat's roll—the hull straightens and stabilizes in the waves.
  • Standing on the Side (spacebar twice quickly): In very strong winds and violent squalls, the helmsman stands upright on the edge of the side (standing on the gunwale), achieving maximum righting moment arm and keeping the boat completely upright even in stormy conditions.
  • Standing Animation: The dedicated mixin AvatarRendererMixin straightens the character's legs from the standard sitting position, placing the player model's feet directly on the wooden side.
  • Return to Center: Pressing the spacebar again returns the player to the center of the aft bench. - Dynamic HUD: The telemetry indicator precisely informs about the ballasting mode ('Middle', 'Side', 'Side') and suggests the appropriate action.

💨 Advanced wind randomization and daily weather profiles

  • Daily Weather Profiles ('DailyWindProfile'): Each day in the game world is characterized by a unique atmospheric state, generated deterministically from the world seed.
  • Days of Complete Calm ('CALM'): There are days when the wind drops to 0.01-0.04, the water becomes a mirror, and the sails lose thrust. - Variable Directions on Different Days: Each day has an independent prevailing direction over the full range of \(0^\circ – 360^\circ\) (N, NE, E, SE, S, SW, W, NW), with smooth wind rotation at the turn of night and dawn.
  • Varied Squalls: From stormy days with frequent, strong gusts (+30% – +70%) to calm days with infrequent gusts only a few percent stronger (+2% – +6%).
  • Day vs. Night Cycle (Thermals and Windy Nights): During the day, solar convection strengthens the wind, while at night the wind generally subsides, but windy nights also occur (windy nights).
  • More Even Winds at Night: At night, the frequency of squalls decreases by 75%, their strength and deviations are dampened, and the flow becomes stable and laminar.

🌊 Sailboat speed depends on wind strength

  • Stopping at a Flat: At winds below 0.06, the aerodynamic drag of the sail is 0, and the boat brakes completely to zero without creeping. - Proportional Performance: Hull Drag has been introduced, making boat speed directly dependent on wind speed:
  • Smooth (< 0.06): 0.0 kn
  • Light Wind (0.20): ~4 – 6 kn
  • Moderate Wind (0.50): ~11 – 15 kn
  • Strong Wind (0.85): ~20 – 26 kn
  • Storm/Squalls (1.10+): ~28 – 34 kn

🧭 Single-Line Wind HUD (H Key) and Forecast

  • Single-Line Wind HUD (WindHudOverlay): Pressing the H key displays a discreet bar at the top of the screen:
  • Current wind direction and strength in knots. - Squall direction, speed, and deviation (or calm wind information).
  • Weather forecast for the coming period (change trends, upcoming squall, wind twists at dawn).
  • Integration with PeterWolf's Planes:
  • The paraglider's HUD lift is displayed only during the actual

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