pet-companions-1.1.0.jar
Curse Maven Snippet
What's new
## 1.1.0 – Training, expeditions & a new pet menu
**New**
- Talents: every pet has its own strengths in vitality, strength and gift – no two pets are exactly alike
- Training: pets get stronger by doing things – defeating enemies, taking hits or using their bonus. Choose the training focus in the pet menu
- Expeditions: send pets you are not using to forests, oceans, caves, villages, the Nether or the End. They bring back experience, items and training – but only to places you have been yourself
- Skins: pets discover new looks on expeditions – real Minecraft variants (wolf, cat, parrot, rabbit, axolotl, chicken, mooshroom, panda, villager) or color tints for all other pets
- New item: Talent Crystal – a rare expedition find that can improve one of your pet's talents
- Settings window (gear button): pet sound interval, your own pet volume, cooldown display on/off
**Changes**
- Pets level up with your own experience: use the "Give EXP" button in the pet menu (click = one level, shift-click = up to the next pet level). Pets need much less experience per level, and experience already collected is kept
- Redesigned pet menu: your summoned pet with level, EXP and training bar at a glance; right-click a pet for options (break seal, appearance)
- Pet effects now show their exact values for your pet's level – in the pet menu and when you summon a pet
- Allay collects items like the real allay: it flies to an item, picks it up and brings it to you
- Parrot finds items more evenly across all levels
- Defend mode: pets only step in once you or the pet actually get hit
**Fixes**
- Pets no longer take fall damage
- Items handed to the allay pet can no longer get lost
This mod has no additional files

