Personnal World 1.4.4 fabric .jar
Curse Maven Snippet
What's new
Highlights
- Switching the active island unloads your other islands (with a 2-minute cooldown)
- Guests can only visit an island that is already loaded — owners must activate it first
- Clearer island messages; spawn button renamed; book button tooltips (EN/FR)
- “Reserve” keep-loaded is shown as Soon (not implemented yet)
What's new since 1.4.0
Active island & loading
- Making an island active loads it and unloads your other personal islands (players there are sent home first)
- Cooldown between active switches: 2 minutes (
activeIslandSwitchCooldownSecondsinpersonnalworld.toml) /pw visit/ Join refuse unloaded islands with a message asking the owner to activate them- Spawning or staying on an inactive / unauthorized island sends you back to your saved return position
Spawn & book UX
- Button label: Change spawn
- After confirm: chat says the spawn is now under your feet (facing is saved silently at 90°)
- Hover tooltips on book buttons (French and English)
- Clearer messages when an island is deactivated (not “reloaded”)
- Reserve button visible as Soon (extra keep-loaded islands — still TODO)
Requirements
- Minecraft 1.21.1
- Fabric Loader ≥ 0.18.4
- Fabric API ≥ 0.116.0 (recommended
0.116.0+1.21.1) - Architectury API ≥ 13.0.8
- DimensionArchitect 0.1.2 or newer (required)
Optional
- GeckoLib 4.7.5.1 (animated staff and adventure book)
Not in this release
- Weather control
- Ban / BANNED behaviour (enum only)
- Unlocking Forest / Rock / Desert
- Keep-loaded Reserve (UI placeholder only)
- Full public unload/load API (needs DimensionArchitect ≥ 0.1.3)
Notes for server owners
- DimensionArchitect 0.1.2+ still required.
- Active-island unload uses the existing DA unload path; guests on a non-active island are sent home first.
- Debug commands (
/pw debug …) stay off unlessenableDebugCommandsis true.
This mod has no additional files

