persistent-fishing-rods-1.0.3.jar
Curse Maven Snippet
What's new
- Added server-side visibility options: `default` (previous behavior, disappears on the client at 64 blocks), `regular` (32 blocks, which is vanilla for when the rod WOULD break), and `custom` (your chosen block distance).
- You can set `bobberVisibility` to `custom` and `bobberVisibilityBlocks` to `5` to approximate the short wire disappearance observed in Wemmbu's newer video, talked about more in the description of the mod.
- Hidden bobbers still hold their pressure plates and remain linked to their rods like before, returning within range allows them to appear again.
- Works in singleplayer and with vanilla multiplayer clients. I am not sure if this worked on 1.0.2 but now it for sure does
Visibility does not unload the chamber and remote reeling waits for chunk loading when needed, followed by normal pressure-plate/redstone timing.
This mod has no additional files

