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Persistent Fake Players

Persistent fake players that keep chunks active, support mob spawning, and enable unattended Ender Dragon rituals.
GWD_Sukuna | Persistent Fake Players
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Persistent Fake Players

Keep automation, farms, and special dimension mechanics running with persistent fake players that behave like real survival players where it matters.

Features

  • Persistent fake players survive world restarts and crashes
  • Keep a configurable chunk radius actively ticking
  • Count for natural mob-spawning distance checks
  • Allow the Ender Dragon crystal respawn ritual without a real player remaining in the End
  • Never take damage, die, despawn, or become a mob target
  • Do not interfere with sleeping
  • Editable 54-slot inventory, accessible by command or right-click
  • Inventory contents drop when a fake player is removed
  • Random configurable names and four bundled original skins
  • Optional tab-list visibility
  • No hard limit on the number of fake players

Commands

  • /fakeplayer spawn [name]
  • /fakeplayer remove [name] — omit the name to remove the fake player you are looking at
  • /fakeplayer list
  • /fakeplayer teleport <name> — bring a fake player to you
  • /fakeplayer goto <name> — teleport to a fake player
  • /fakeplayer inventory <name>

Configuration

The mod creates config/standin-common.toml, where you can configure the command permission level, chunk radius, tab-list visibility, and random name pool.

Custom standard 64x64 Minecraft skin PNGs can be placed in config/standin/skins. Bundled skins are copied there automatically on first launch.

Compatibility

  • Minecraft 1.21.1
  • NeoForge 21.1.221 or newer on the 21.1.x line
  • Designed for both All the Mods 10 and All the Mods 10: To the Sky

Gameplay features work with a server-only installation. Installing the mod on clients enables the bundled and locally added custom fake-player skins; unmodded clients see an ordinary player skin instead.

Licensed under the MIT License.

The Persistent Fake Players Team

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