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Persistent Block Damage

Tired of block breaking progress resetting every time you stop mining?

# Persistent Block Damage - Hytale-Style Mining

Minecraft
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Tired of block breaking progress resetting every time you stop mining?

Persistent Block Damage brings a Hytale-inspired mining system to Minecraft. Block damage remains visible and persists for a configurable amount of time, allowing you to continue mining exactly where you left off.


๐ŸŽฎ What Does It Do?

When you mine a block, its cracks remain visible even after you stop mining. If you return before the configured timeout expires, you continue from the exact same progress.

The total number of hits required to break a block never changes. Vanilla balance is fully preserved.

Vanilla:   โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ (12 consecutive hits or progress resets)
PBD:       โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ pause โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ = 12 hits โœจ

โœจ Features

  • Configurable persistent block damage (1–300 seconds)
  • Visible cracks remain after mining stops
  • Optional smooth decay system
  • Instant reset mode available
  • Fully multiplayer compatible
  • Server-authoritative synchronization
  • Real-time admin commands
  • Optimized for large servers
  • No additional dependencies required
  • Dedicated server support

๐ŸŽฏ How It Works

  1. Start mining a block
  2. The block accumulates damage and displays cracks
  3. Stop mining
  4. The cracks remain visible
  5. Return before the timeout expires
  6. Continue mining from the same progress
  7. If the timeout expires, the damage resets

โš™๏ธ Configuration

The configuration file is automatically generated at:

config/persistentblockdamage-server.toml

Example:

[general]

# Seconds before damage begins to decay
blockDamagePersistenceSeconds = 10

# true = smooth decay
# false = instant reset
smoothDecay = true

# Ticks between decay steps
# 20 ticks = 1 second
decayIntervalTicks = 20

# Maximum tracked damaged blocks
maxTrackedBlocks = 10000

# Maximum crack render distance
renderDistance = 64

๐Ÿ› ๏ธ Commands (OP Only)

Command Description
/pdb Displays the current persistence time
/pdb 30 Sets persistence to 30 seconds
/pdb 60 Sets persistence to 1 minute
/persistentblockdamage Displays full mod information
/persistentblockdamage time <seconds> Changes persistence time
/persistentblockdamage smooth Toggles smooth decay

Examples:

/pdb 5
Cracks disappear after 5 seconds

/pdb 120
Cracks remain for 2 minutes

/pdb 300
Maximum persistence time (5 minutes)

๐Ÿ“ฆ Installation

  1. Install NeoForge 21.1.233 or newer for Minecraft 1.21.1
  2. Download PersistentBlockDamage-x.x.x.jar
  3. Place the file inside your mods folder
  4. Launch the game or server

The mod works immediately with default settings.


๐ŸŒ Dedicated Server Support

Persistent Block Damage is fully synchronized by the server.

If one player leaves a block at 50% progress:

  • Other players will see the cracks
  • Other players can continue mining it
  • Progress is shared and synchronized automatically

Perfect for multiplayer survival servers.


๐Ÿ”ง Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.233+
  • Dedicated Server or Singleplayer
  • No additional mods required

โ“ Frequently Asked Questions

Does this reduce the number of hits required to break blocks?

No.

The number of hits remains exactly the same as vanilla Minecraft. The mod only preserves progress between mining sessions.

Does it work with all tools?

Yes.

Mining speed is calculated normally using the currently equipped tool.

Does it affect performance?

No.

The system is optimized to handle thousands of damaged blocks with minimal overhead.

Is it compatible with other mining mods?

Generally yes.

Persistent Block Damage only extends Minecraft's existing block damage system and does not modify tools, blocks, or mining mechanics.


 

๐Ÿ“ฆ Persistent Block Damage 1.0.1 — What's New

 

๐Ÿ”Š Material-Based Impact Sounds

  • Each block material has a distinct mining sound: stone, metal, wood, sand, dirt, glass, plus an extra tool-specific sound (axe on wood, shovel on sand).
  • Customizable mineral sounds with overrides (block|#tag = sound).
  • Configurable sound timing (soundIntervalTicks, 4 = vanilla cadence).

๐Ÿ’ฆ Water Effects

  • Splash effect + sound when mining underwater or when water is between your eyes and the block.

โœจ Impact Particles

  • A burst of block particles occurs each time the crack stage advances.

๐ŸŽš๏ธ HUD Damage Bar (New)

  • Displays the % remaining damage of the targeted block, using colors (green/yellow/red), with amber when damage is being lost.

  • Dual control:

    • Global (admin): /pdb hud global on|off or via the mod config. Disabled by default.
    • Personal (player): /pdb hud (toggle), persistent per player even after server restarts.

๐Ÿ–ฅ๏ธ Configuration GUI

  • Native config screen available from the Mods menu (no longer commands only), with EN/ES translations.

๐Ÿ› ๏ธ New Commands

 

  Command Who Function
/pdb hud Anyone Toggle your damage bar  
/pdb hud on|off Anyone Enable/disable your damage bar  
/pdb hud global [on|off] Admin Damage bar for the entire server  

โš™๏ธ New Config (persistentblockdamage-server.toml)

 

[feedback]
soundEnabled = true
soundIntervalTicks = 4
impactSoundOverrides = []
impactParticles = true
waterSplashEffects = true

[hud]
hudIndicator = false   # GLOBAL bar, disabled by default

(renderDistance now also limits sound/HUD synchronization.)

๐Ÿ’ก Inspiration

This mod is inspired by the persistent mining system showcased in Hytale, bringing a more immersive and forgiving mining experience to Minecraft while preserving vanilla balance.


Created by DeLaRosaPlay

The Persistent Block Damage Team

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