Permanence

10 Lives, Discard or Gain. Fight to live.
Permanence!
The UI element on the left there is draggable! meaning you can drag it anywhere on your screen. (The font there is in a texture pack im working on called Virulence, yo ushould really check it out when it comes out!!!!)

Permanence! The UI element on the left there is draggable! meaning you can drag it anywhere on your screen. (The font there is in a texture pack im working on called Virulence, yo ushould really check it out when it comes out!!!!)

Concealer
This image shows the Concealer's effect, it changes your skin and obfuscates your username! (Has compatibility with Essential)

Concealer This image shows the Concealer's effect, it changes your skin and obfuscates your username! (Has compatibility with Essential)

Description


## THIS MOD IS INTENDED FOR MURDER MYSTERY TYPE SMPS
Instead of infinite respawns, lives are finite. This mod adds a life bank system, and is also meant to be used in Multiplayer. Lives can be traded and crafted. Once a player dies, they drop their head and can spectate the surrounding chunks in their location of death. You can use a player's head to revive them using "Postmortem" a new item that allows for revival by use of a "Permanence", a Permanence is a life.

There are also other utility items such as the Concealer, the Concealer obfuscates the player's username and also changes their skin (this doesn't appear on the player list).
You can only have 2 in your inventory at a time and the effect lasts only for a minute at a time.
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There are also a few new gamerules as well.
doPlayerNetherTravel <true/false> Enables/Disables players from entering the nether
limitEChestSlots <values> Limits ender chest slots
enableEndPortal <true/false> enables/disable the ability to put eyes of ender in end portal frames.
censorPlayerFinalKill <true/false> when enabled, a person who is killed with 1 life left will not broadcast the killer but only the weapon used in the murder.
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/bounty <amount> <message>
example: /bounty 20 Diamonds are the reward

~~~
Yes i know, no Malediction yet, but hopefully soon! This is mostly a test of coding for when i port to the mod to this version in the near future.

The Permanence Team

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