perkup-1.0.0
Curse Maven Snippet
What's new
Perk Up v1.0.0 Initial Release
- Added 7 stats: Strength, Agility, Perception, Constitution, Charisma, Intelligence, and Luck
- Stats grow by eating food. Different foods contribute to different stats
- Added a food progress bar with capacity tied to your highest stat
- Added 8 skills: Athletics, Mining, Melee, Archery, Farming, Bartering, Insight, and Enchanting
- Skills level up by spending XP, with cost increasing per level
- Added nearly 20 effects derived from stat and skill combinations, including Sprinting Speed, Fall Protection, Swim Speed, Mining Speed, Attack Speed, Melee Damage, Bow Damage, Crossbow Damage, Trading Discount, XP Gain, Max Health, Perk Capacity, Crop Yield, Animal Breeding Cooldown Discount, and Enchanting Discount
- Added 10 perks: Double Jump, High Jump, Dash, Crit Exchange, Detect Precious Ores, Growth Aura, Detect Evil, Crippling Strike, Heavy Hitter, and Area Mining
- Added a custom character screen (default keybind: K) with Stats, Skills, Perks, and Passive Effects panels
- Added a death penalty: losing 5% of each stat and skill on death
- Added config support for modpack makers to define custom food-to-stat mappings without any code
This mod has no additional files

