This is a simple mod that integrates percentage-health based damage into certain damage sources in the game and allows for the configuration of other base damage values, primarily for use in modpacks where player and mob max health sees drastic changes from vanilla.
Percentage-Based Damage Support For:
-Lava
-Drowning
-Fire and Magma Blocks
-Fall Damage
Base Damage Configuration For:
-Lava
-Fire and Magma Blocks
-Drowning