This is a simple mod that integrates percentage-health based damage into certain damage sources in the game and allows for the configuration of other base damage values, primarily for use in modpacks where player and mob max health sees drastic changes from vanilla.
Percentage-Based Configuration Support For:
-Lava
-Drowning
-Fire and Magma Blocks
-Fall Damage
-Harming Potions/Instant Damage Effect
-Health Potions/Instant Health Effect
Base Damage Configuration For:
-Lava
-Fire and Magma Blocks
-Drowning