Peekzells transforms block-breaking effects into small, textured 3D voxel pieces that tumble, bounce, collide, and settle into piles. Watch blocks scatter into fragments, stack against terrain and each other, and gradually come to rest.
Glowing debris can illuminate nearby surroundings, while smoke and other puffs can appear as drifting translucent cubes. Adjust the visual effects and physics through the in-game settings.
Peekzells is a client-side visual mod: debris and its physics are simulated locally, so it adds atmosphere without changing server-side gameplay.

