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Peak Stamina

A fully customizable stamina overhaul inspired by the PEAK system. Compatible with all mods that use effects or NBT data

File Details

peak_stamina-1.8.15.jar

  • R
  • Mar 14, 2026
  • 126.08 KB
  • 117
  • 1.20.1
  • Forge

File Name

peak_stamina-1.8.15.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:peak-stamina-1412640:7754618")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Minor Feature

Completely changed how configuration lists are cached. The mod no longer checks config states every single tick. Instead, it uses a highly efficient, event driven ConfigReloadHandler that instantly rebuilds caches only when a .toml file is actively saved.

  • In other words, changing values inside any of the config files common.toml, lists.toml, client.toml, and experimental.toml will no longer require you to close the instance and reopen the instance to load in the new values. Now you can just adjust the values in the configs then save the file and it will be applied in game (may take a few seconds).

Performance

Some optimizations have been made.

  • PackedUp Compat Caching: optimized backpack weight calculations. Added an NBT hashing cache system to prevent expensive Java reflection calls from running every 20 ticks per player.

  • Recursive Weight Calculation: Optimized NBT fetching inside WeightHandler. The system now grabs item NBT tags once per recursion depth instead of querying them repeatedly.

Bug Fix

Fixed a bug where swinging at the air/missing an attack would not drain stamina.