File Details
peak_stamina-1.8.15.jar
- R
- Mar 14, 2026
- 126.08 KB
- 117
- 1.20.1
- Forge
File Name
peak_stamina-1.8.15.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Minor Feature
Completely changed how configuration lists are cached. The mod no longer checks config states every single tick. Instead, it uses a highly efficient, event driven ConfigReloadHandler that instantly rebuilds caches only when a .toml file is actively saved.
- In other words, changing values inside any of the config files
common.toml,lists.toml,client.toml, andexperimental.tomlwill no longer require you to close the instance and reopen the instance to load in the new values. Now you can just adjust the values in the configs then save the file and it will be applied in game (may take a few seconds).
Performance
Some optimizations have been made.
- PackedUp Compat Caching: optimized backpack weight calculations. Added an NBT hashing cache system to prevent expensive Java reflection calls from running every 20 ticks per player.
- Recursive Weight Calculation: Optimized NBT fetching inside
WeightHandler. The system now grabs item NBT tags once per recursion depth instead of querying them repeatedly.
Bug Fix
Fixed a bug where swinging at the air/missing an attack would not drain stamina.

