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Peak Stamina

A fully customizable stamina overhaul inspired by the PEAK system. Compatible with all mods that use effects or NBT data

File Details

peak_stamina-1.7.13.jar

  • R
  • Feb 21, 2026
  • 105.16 KB
  • 10
  • 1.20.1
  • Forge

File Name

peak_stamina-1.7.13.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:peak-stamina-1412640:7656286")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

DOwnload the hotfix version bRo

Updated Bonus Stamina

Made it so that its possible to fully configure the bonus stamina ingame via attributes. In addition, the bonus stamina can now STACK ontop of each other and the overlapping bar gets hue shifted (works with all configurable colors of the bonus stamina bar) and a '2x' or '3x' will appear to show how many bonus stamina bars are there.

Attributes

  • BONUS_STAMINA_CAPACITY: Multiplies the maximum amount of bonus stamina a player can hold (e.g., a value of 1.5 allows you to hold 150% of your max stamina in bonus stamina).

  • BONUS_STAMINA_DECAY_RATE: Multiplies how fast the bonus stamina decays over time.

  • BONUS_STAMINA_DECAY_DELAY: Multiplies how long it takes before the bonus stamina begins to decay.

  • EXCESS_CONVERSION_MULTIPLIER: Multiplies the conversion rate of instant stamina overflow into bonus stamina.



Updated Weight System

The math behind the WEIGHT_LIMIT attribute has been changed.



The maximum weight capacity now increases twice as fast as the threshold where penalties begin. This means as you gain more weight limit attribute bonuses, the "encumbrance zone" (the gap between starting to get weight penalty and hitting maximum penalty) naturally stretches out, making the weight system significantly more forgiving at higher levels instead of it being the same at all levels.