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Peak Stamina

A fully customizable stamina overhaul inspired by the PEAK system. Compatible with all mods that use effects or NBT data

File Details

peak_stamina-1.3.10.jar

  • R
  • Jan 10, 2026
  • 62.12 KB
  • 244
  • 1.20.1
  • Forge

File Name

peak_stamina-1.3.10.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:peak-stamina-1412640:7441169")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Minor update (university :V)

Blocking attacks now drains stamina dynamically based on the damage received, rather than a fixed flat amount.

Updated Item Costs Format: The itemCosts configuration string has been updated to support the new dynamic blocking calculation.

Old Format:BLOCK;[FlatCost]

New Format:BLOCK;[BaseCost];[DamageMultiplier]

The BaseCost is the flat amount drained every time you block (like the old system). The DamageMultiplier is multiplied by the incoming damage amount and added to the cost. Total Cost = BaseCost + (IncomingDamage * Multiplier)

Updated the default config for the Vanilla Shield to use the new system:
minecraft:shield;TICK;0.2;BLOCK;2.0;0.8

(Drains 0.2/tick while holding, plus 2.0 base + 80% of incoming damage when hit).