pca puzzle 0.2.0
Curse Maven Snippet
What's new
0.2.0 (puzzle items, locked doors and loot)
This version adds the actual puzzle: items to find, chests to search and doors that open with the right item.
New
- Puzzle items, each with its own texture, in a new "PCA Puzzle" creative tab:
- Puzzle Key
- Map Shard (four craft an empty map)
- Portal Shard (lights a nether portal)
- Growth Dust (grows plants)
- Everburning Torch (places a torch)
- Water Flask (pours water)
- Hearty Bread (only edible while sneaking)
- Redstone Core (places a redstone torch)
- Miner's Pick (works as an iron pickaxe)
- Special uses need sneak + right-click, so players can't waste items by clicking around.
- Locked doors now work. Right-click the gold blocks with the right item to open the doorway. With the wrong item, the player is told which item the door needs.
- Loot chests: chests in placed rooms become themed loot chests (greenhouse, armoury, kitchen, mine, library and more). Each one always holds that room's key item plus a few extras.
- Lootr support: with Lootr installed, room chests become Lootr chests, so every player gets their own loot.
- New commands:
/puzzle unlock <room> [door]opens a locked door, and also works from command blocks/puzzle give <players> <item> [count]/puzzle givekey <players> <room> [door]gives the item that opens a door/puzzle clearitems <players>removes only puzzle items
- Build positions are saved with the world, so
/puzzle clear <layout>works from anywhere. - Locked doors are remembered after a server restart.
Changed
- The mod now adds items, so it must be installed on the server and every client.
This mod has no additional files

