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Pause/Lag indicator

Simple spinner that keeps going so long as the game is running. (instantly know if the game is paused or lagging by looking at it NOT spin)

File Details

pause_indicator-1.0.2-player_based.jar

  • R
  • Jun 9, 2025
  • 419.25 KB
  • 258
  • 1.19.2
  • Forge

File Name

pause_indicator-1.0.2-forge-1.19.2.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pause-lag-indicator-1280278:6631665")
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During testing, found out bad connection type lag wasn't showing in the spinner, only world processing type lag was. Which is better done by looking at the server logs and looking at those "can't keep up" messages.

- Changed tick counter from world based to player based, to increase types of detectable lag.

- Added additional style.