File Details
colonypathingedition-1.21.1-1.0.4-fix-3.jar
- R
- Dec 25, 2025
- 951.10 KB
- 4.5K
- 1.21.1
- NeoForge
File Name
colonypathingedition-1.21.1-1.0.4-fix-3.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
版本适用区间 (Dependency Version Range)
minecolonies_version=[1.21.1-1.1.1111-snapshot,1.20.1-1.1.1167-snapshot]
不建议≥1168的版本,如果非要用的话不要开启精细最低库存。
≥1168 are not recommend. May adapt when close "Precise Minimum Stock".
1.0.4-fix-3
- 添加酒馆招募页面(sxtkl)
- 修复添加mod后原本农田可能出现工作位置读取紊乱的问题(SMARK2022)
- 修复服务端轮耕节律混乱的问题
- 进一步修复节点扩展问题,阻止寻路时的摔落
- 修复服务器中特殊种子加载可能失效的问题
- 将快递员的进食的"工作方块"设置为最近的仓库
- 增加餐厅分流算法,现在两个相距不远的餐厅在算法上的权重会相对接近
- 修复复活系统会复制装备的bug(上一版本的修复可能失效)
- 现在蜂房内的蜜蜂也不能穿过门和栅栏门
- 修复在某些特殊地形下可能导致市民无法正常放置矿车的问题
1.0.4-fix-3
- Added a Tavern recruitment page (sxtkl)
- Work order fix for farmer to adapt rotation system(SMARK2022)
- Crop rotation counter fix
- Further fixed node expansion issues to prevent fall-related pathfinding errors
- Fixed an issue where special seeds could fail to load on servers
- Set the Courier’s “work block” for eating to the nearest warehouse
- Improved restaurant load-balancing logic: nearby restaurants now have more similar priority weights
- Fixed an issue where the revival system could duplicate equipment (the previous fix may not have fully worked)
- Bees inside beehives can no longer pass through doors or fence gates
- Fixed an issue where citizens could fail to place minecarts on certain special terrain

