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Trailblazer (Path Recording)

Record, visualize, and share your actual movement paths with other players. Perfect for navigating caves, guiding friends to your base, or creating routes. Works as a Fabric mod, server plugin, or both together for the full experience.
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trailblazer-fabric-1.1.0-26.2.jar

File nametrailblazer-fabric-1.1.0-26.2.jar
Uploader
Mod_MCMod_MC
Uploaded
Jun 28, 2026
Downloads
71
Size
566.3 KB
Mod Loaders
FabricQuilt
File ID
8334311
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:path-recording-1425342:8334311"

Quilt

modImplementation "curse.maven:path-recording-1425342:8334311"

Learn more about Curse Maven

What's new

Fabric Mod Change Log

This changelog documents client side Fabric mod updates introduced in the version 1.1.0.


1. Refactor: Networking, UI & Build upgrades (e1b5d37)

  • Fabric CustomPayload Migration: Standardized all network transmission to use Fabric's modern CustomPayload records.
  • VarInt Protocol Compliance: Standardized binary structures to use VarInts for lengths of strings, aligning with vanilla Fabric codecs.
  • UI Screen Upgrades: Refactored the interactive menus (MainMenuScreen, PathCreationScreen, PathListWidget, and PlayerSelectionScreen) to comply with newer Fabric UI rendering methods.
  • Toolchain & Loom Upgrade: Upgraded compiler target to Java 25 and upgraded build tools (net.fabricmc.fabric-loom) to 1.17.12.

2. Chore: Version Updates, Rendering & UI Adjustments (18feff6)

  • Dependency Upgrades: Bumped Fabric loader and loader-level library versions.
  • Widget Mixin Fix: Updated EntryListWidgetMixin to fix layout issues.
  • UI Interactions: Refined list item selection and styling in the client path manager.

3. Feat: Visual Rendering Modes & Client Sharing Requests (7ba9d53)

  • Enhanced Visual Options: Implemented new visual modes for client-side trails (including dashed lines, directional arrows, and solid rendering).
  • Payload Updates: Added client payloads supporting path sharing actions to the server.

4. Refactor: Path Renderer Optimizations (a5454c0)

  • Seamless & Stable Rendering: Completely re-engineered the PathRenderer to compile clean vertex buffers.
  • Performance Enhancements: Significantly minimized GPU and CPU overhead during active path rendering.
  • Jitter Prevention: Stabilized translation calculations for high-density trails (up to 5,000 coordinate points).

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