PasterDream-Reborn-0.2.1-forge-1.20.1.jar
Curse Maven Snippet
What's new
Paster Dream Reborn v0.2.1 (Forge 1.20.1)
Version: 0.2.1-forge-1.20.1
English
✨ Overview
This update adds the Windwreathed Thunder Spear, White Sandstone / Dyedream Sandstone building sets, the Slumber Palm Block and the Wind Moor Sapling, polishes the Cook Overflow, protected-effect and SAN change-rate display mechanics, provides brand-new loot for Dyedream Campsites, and rebalances weapon stats and recipes, along with a large batch of fixes.
Added
Weapons & Items
- Added the endgame-tier polearm "Windwreathed Thunder Spear": left-click melee deals lightning damage; right-click charges a dash (a Riptide-style forward lunge); Shift+Right-click charges a phantom throw that triggers chain lightning on hit and flies back automatically; it carries the "Thunder Follows the Wind" passive (the faster you move, the more damage you deal; drops are swept to your side by the wind); the dash and throw consume Melt Dream Energy
- Added Moltengold material assets and a legacy texture pack
- Chocolate now switches to the storage cell texture when renamed to "Storage Cell" / "storage cell"
- Split the deprecated Dreamseeker Notes into a new creative-mode tab
Blocks & Building
- Added the White Sandstone building set: White Sandstone, Cut / Chiseled / Smooth White Sandstone, and their matching stairs, slabs and walls
- Added the Dyedream Sandstone building set: Dyedream Sandstone, Cut / Chiseled / Smooth Dyedream Sandstone, and their matching stairs, slabs and walls
- Added the Slumber Palm Block (the standing form supports 16-way rotation, the wall form supports four-way); Slumber Palm Blocks hang randomly from canopy branches, with a dedicated block-entity renderer
- Added the Wind Moor Sapling and its potted variant; Wind Moor Leaves are now ordinary decayable leaves that drop saplings, and canopies can be decorated with fig vines and hanging leaves
- Shadow Bookshelves now provide enchantment power (active within two blocks of an enchanting table), and Shadow Fungus has been added to the mushroom tag
Note: Slumber Palm Blocks are not part of world generation and cannot be obtained in survival mode.
Mechanics & Effects
- Added the Cook Overflow mechanic: you can still eat even at full hunger; overflowed nutrition is converted into health / yellow hearts, with the cap rising with the cook level
- Implemented removal protection for protected effects; the Evasion effect is included and can no longer be cleared by ordinary means
- Added sanity change-rate sync and an arrow display for SAN changes, toggleable in the client config
- Added AI behavior for shadow mobs to stay away from campfires
- While the Nameless entity is in dialogue, other players interacting with it are now told that it is busy
- Crafting-type blocks now attempt a craft on the rising edge of an external redstone signal
- New config options: the Dyedream World Leapstone toggle
dyedreamWorldLeapstoneEnabled(off by default; the Leapstone recipe is governed by it) and the JEI fluid display toggleshowFluidsInJei
World & Dimensions
- Implemented rain (black rain) in the Lamp Shadow World dimension
- Added a KubeJS dream-dimension plugin: lets you define whether a dimension is a dream dimension, and supports removing / checking dream dimensions
Skills & Tools
- Added the Blink-loaded crossbow function to the Fractured Angel Statue: using Blink immediately reloads the crossbow in your main hand
- Added the Debug Tool (the creative-mode "Debug" tab): edit the NBT and inventory / fluid / energy storage of blocks, entities and items in-game, with page navigation and charge / discharge support
Loot & Compatibility
- Defined a brand-new loot table for Dyedream Campsites, added 3 tooltips, and added Traveler's Titles compatibility
- The Prophecy Card of Sin now judges illagers better: it can damage all illager-type entities for compatibility with other mods, and its instakill list now includes the Villager Soul from Illage and Spillage
Balance
- Terra Blade supports Shift+Right-click to toggle the sword-qi state
- Brooch of White Orchid and Seal of the Corrupted now implement the ISanModifier interface
- The Swift Strike enchantment now grants different bonus ratios for swords and axes
Fixed
- Fixed a NBT null-pointer exception when crafting in the Weapon Workshop
- Fixed the noise settings of the Lamp Shadow World dimension
- Fixed wrong notes in the Shadow Note Ruins and the Dream Train
- Fixed misaligned Storage Bag slots and two Storage Bags missing ItemHandler
- Fixed weapon combat arts disabling the Looting enchantment on entity loot
- Fixed Mortar fluid-container compatibility (missing JEI recipes and a ClassCastException)
- Fixed the target selector config of the Friendly Shadow Ghost entity
- Fixed the repair logic of the Blessing of Cecilia (non-creative consumption and client / server sync)
- Fixed the portal screen overlay texture display and flickering when toggling
- Fixed the biome check logic of the mob-spawn event, restoring Pink Sheep spawning
- Corrected the tooltip color of the Soul Gem
- Fixed the volume of the
sword_wavesound effect - Added the mod's sands to the sand tag
- Updated mob bestiary entries and advancement links
- Fixed NBT edits reading from a cache
Refactored
- Refactored the Pink Mushroom block structure, merging the cap and stem into a single block
- Moved the client network handler logic into a dedicated handler class
- Refactored the dream-dimension helper's dimension-set initialization to allow external modification
Docs & Standards
- Updated the content standards (license) terms
- Updated the ID mapping table, asset manifest, and architecture / development standards documents
中文
✨ 更新概览
本次更新新增萦风雷矛、白砂岩 / 染梦砂岩建材、眠椰块与风泊树苗等内容,完善料理溢出、受保护效果、SAN 变化率显示等机制,为染梦营地提供全新战利品,并对武器数值与配方进行了平衡调整,同时修复了大量问题。
新增
武器与物品
- 添加毕业级长柄武器「萦风雷矛」:左键近战附带雷伤,普通右键蓄力突进(激流式前冲),Shift+右键蓄力投掷虚影,命中后触发连锁闪电并自动飞回;附带「雷随疾风」被动(移速越高伤害越高,掉落物被风卷至身边),突进与投掷消耗融梦能量
- 添加炙炎金材质资源与旧版材质包
- 巧克力重命名为「存储元件」/「storage cell」时切换为存储元件纹理
- 将已弃用的寻梦者笔记拆分至新的创造模式物品栏
方块与建材
- 添加白砂岩建材系列:白砂岩、切制 / 雕纹 / 平滑白砂岩,及对应的楼梯、台阶、墙
- 添加染梦砂岩建材系列:染梦砂岩、切制 / 雕纹 / 平滑染梦砂岩,及对应的楼梯、台阶、墙
- 添加眠椰块(形态支持 16 向旋转、贴墙形态支持四向),树冠枝条上随机悬挂眠椰块,含专用方块实体渲染
- 添加风泊树苗及盆栽变体;风泊树叶改为普通可腐烂树叶并掉落树苗,树冠可装饰无花果藤与下垂树叶
- 阴影书架现在可提供附魔之力(附魔台两格内生效),并将阴影蘑菇加入蘑菇标签
注意:眠椰并没有加入世界生成,无法在生存模式获取
机制与效果
- 新增料理溢出机制:满饱食度时仍可进食,溢出的营养转化为生命值 / 黄心,上限随料理等级提升
- 实现受保护效果防移除机制,回避效果纳入其中,无法被常规方式清除
- 添加精神值变化率同步与 SAN 变化箭头显示,并可在客户端配置中开关
- 为暗影生物添加远离营火的 AI 行为
- 无名实体对话进行中时,其它玩家交互将提示其忙碌状态
- 工艺类方块在收到外部红石信号上升沿时尝试合成
- 配置新增:染梦世界跃迁石开关
dyedreamWorldLeapstoneEnabled(默认关闭,跃迁石配方受其控制)、JEI 流体显示开关showFluidsInJei
世界与维度
- 实现灯影之下维度的降雨功能(黑色降雨)
- KubeJS 新增梦境维度插件:允许自定义维度是否为梦境维度,并支持删除 / 判断梦境维度
技能与工具
- 为折翼天使雕像添加瞬身装填弩功能:使用瞬身后即时装填主手弩
- 添加调试工具(创造模式「调试栏」):可在游戏内编辑方块、实体、物品的 NBT 与物品栏 / 流体 / 能量存储,支持翻页与充放电
战利品与兼容
- 为染梦营地定义全新战利品表,新增 3 条 tooltip,并添加旅人标题(Traveler's Titles)兼容
- 罪恶预言卡优化对灾厄村民的判断:能对所有灾厄村民类实体造成伤害以兼容其它模组,秒杀对象新增灾厄溢出的村民幽魂
平衡调整
- 大地之刃支持 Shift+右键开关剑气状态
- 白厄花胸针与堕落者之印改为实现 ISanModifier 接口
- 疾风连击附魔区分剑与斧的不同加成比例
修复
- 修复精铸工坊合成时的 NBT 空指针异常
- 修复灯影之下维度噪声设置
- 修复阴影笔记废墟与逐梦列车中的错误笔记
- 修复储物袋格子错位及两个储物袋缺少 ItemHandler 的问题
- 修复武器战技导致的实体战利品抢夺附魔失效的问题
- 修复研钵流体容器功能兼容性(JEI 配方丢失与类型转换异常)
- 修复友善怨魂实体的目标选择器配置
- 修复塞西莉亚的加护的修复逻辑(非创造模式消耗与客户端 / 服务端同步)
- 修复传送门屏幕叠加层材质显示与切换闪烁问题
- 修复生物生成事件的生物群系检查逻辑,修复粉红羊的生成
- 修正灵魂石工具提示颜色显示
- 修复 sword_wave 音效音量问题
- 将模组中的沙子加入沙子标签
- 更新生物词条与成就关联
- 修复编辑 NBT 时读取到缓存的问题
重构
- 重构粉顶菌方块结构,将菌盖与菌孔合并为单一方块
- 将客户端网络处理器逻辑移至专门的处理类
- 重构梦境维度辅助类的维度集合初始化方式,允许外部修改
文档与规范
- 更新内容规范(许可证)条款
- 更新 ID 映射表、资源清单与架构 / 开发规范文档
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