Past Echo 1.0.1
Curse Maven Snippet
What's new
1.0.1 - 2026-07-29
- Removed the blue soul-fire particle trail from echoes.
- Ghost-colored owner skins are now tinted at render time with a shader-compatible translucent render layer; the original skin asset is never overwritten.
- Recorded main-hand and offhand item snapshots now appear on the echo throughout replay.
- Added main-hand/offhand swing playback for recorded attacks, item use, block use, placement, and destruction actions.
- Added server-authoritative replay for vanilla block placement, block destruction, and entity attacks with dimension, loaded-chunk, identity, and six-block range validation.
- Added visual use playback for every vanilla item while preserving the recorded hand and item stack.
- Fixed the top-left HUD so it displays the 12-second cooldown and returns to
ECHO READYwhen the cooldown ends. - Echoes now receive a complete per-frame copy of the recorded player inventory, including selected hotbar slot, armor inventory, main hand, and offhand; replay never depends on the owner's current inventory.
- Fixed block actions recorded on the final frame being skipped, and aligned validated place/break reach with vanilla interaction distance.
- Forced server-broadcast swing animations for both hands and added explicit left-click block swing capture.
- Updated English and Italian documentation for the expanded replay system.
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