PassiveSkillTree-1.20.1-BETA-0.7.6b-all.jar
Curse Maven Snippet
What's new
Bug fixes:
- Fixed widgets losing focus while editing item bonuses
- Fixed damage taken bonuses not working against damage without a living entity source
- Fixed crit event listener skills failing to trigger in some cases
- Fixed kill event listener skills ignoring target condition
- Fixed health reservation bonuses preventing healing when they shouldn't
- Fixed arrow retrieval bonuses affecting arrows that normally couldn't be picked up
- Fixed potential desyncs with bonuses that grant fishing exp bonus
- Fixed potential incompatibility between bonuses that grant repair efficiency and mods that alter anvil interaction
- Fixed bonuses that prevent item usage not affecting armor in some cases
- Fixed wrong calculation of crit chance based on the entity hit
- Fixed wrong calculation of crit damage bonuses for arrow-like projectiles
- Fixed potential perpetual damage conversion loop
- Fixed potential bug with projectile duplication bonuses not resulting in a shotgun effect
- Fixed duped projectiles not copying some data from the original projectile
- Fixed visual glitches caused by bonuses that modify item use speed
- Fixed inner bonuses from grouped item bonus not extracting properly
- Fixed crafted item bonuses not saving properly
- Fixed skill bonuses that affect loot amount gained from mining blocks working with silk touch enchantment
Minor changes:
- Item use movement speed bonuses can now grant up to 100% penalty reduction
- Effect duration reduction bonuses can no longer reduce effect duration below 1 tick
- Projectile speed bonuses can no longer modify projectile speed below 0
- Item use speed bonuses can no longer decrease item usage speed by more than 99%
- Skill bonuses that affect amount of items obtained from certain loot tables can now also decrease the amount gained
- Crafted item bonuses tooltips now merge in the item description
This mod has no additional files

