PassiveSkillTree-1.20.1-BETA-0.7.3-all.jar
Curse Maven Snippet
What's new
Bug fixes:
- Fixed a bug when projectiles were duplicated when loaded from disk
- Fixed 'learned skill' requirement not saving properly
- Fixed damage avoidance not working on damage types without living attacker
- Fixed workbench not dropping itself when broken
- Fixed chance and amount healed for healing bonuses being swapped with each other when synced to client
- Fixed melee damage condition not working with non-player damage
New features:
- Added item bonus that provides item bonus list
- Added client config to disable skill tree background parallax effect
- Ticking bonuses can now have configurable cooldown
- Added skill bonus that grants experience on event
- Healing bonuses now have an option to grant percentage healing
- Added crit skill event
- Added player condition, player multiplier and item condition for free enchantment chance bonuses
Minor changes:
- Removed unused attributes
- Search fields in selection menus are now set to be focused by default
- Improved descriptions of some skill requirements
- Updated some of the alchemist skills
This mod has no additional files

