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Passive Skill Trees

Adds customizable skill trees
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PassiveSkillTree-1.20.1-BETA-0.7.3-all.jar

File namePassiveSkillTree-1.20.1-BETA-0.7.3-all.jar
Uploader
DaripherDaripher
Uploaded
Nov 26, 2025
Downloads
1.6K
Size
1.9 MB
Mod Loaders
Forge
File ID
7262918
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:passive-skill-tree-850298:7262918")

Learn more about Curse Maven

What's new

Bug fixes:
- Fixed a bug when projectiles were duplicated when loaded from disk

- Fixed 'learned skill' requirement not saving properly

- Fixed damage avoidance not working on damage types without living attacker

- Fixed workbench not dropping itself when broken

- Fixed chance and amount healed for healing bonuses being swapped with each other when synced to client

- Fixed melee damage condition not working with non-player damage

 

New features:

- Added item bonus that provides item bonus list

- Added client config to disable skill tree background parallax effect

- Ticking bonuses can now have configurable cooldown

- Added skill bonus that grants experience on event

- Healing bonuses now have an option to grant percentage healing

- Added crit skill event

- Added player condition, player multiplier and item condition for free enchantment chance bonuses

 

Minor changes:

- Removed unused attributes

- Search fields in selection menus are now set to be focused by default

- Improved descriptions of some skill requirements

- Updated some of the alchemist skills

This mod has no additional files