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Passive Skill Tree

Adds customizable skill tree

File Details

PassiveSkillTree-1.20.1-BETA-0.7-all.jar

  • B
  • Oct 19, 2025
  • 1.76 MB
  • 2.2K
  • 1.20.1
  • Forge

File Name

PassiveSkillTree-1.20.1-BETA-0.7-all.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:passive-skill-tree-850298:7127126")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Bugfixes:

- Fixed skill connections not being in place sometimes

- Fixed multiple crashes

- Fixed skill selector not working properly

- Fixed damage skill bonuses ignoring target multipliers

- Fixed wrong calculation of some skill bonus effects

- Fixed player multipliers not working in block break speed bonuses

- Fixed crit bonuses description ignoring damage type

- Fixed command bonuses not working for non-op players

- Fixed incorrect connection order in skill connection editor

- Fixed silent ignoring of missing mob effects in skill conditions

 

New features:

- Added poison damage type

- Added curio slots bonus

- Added damage taken bonus

- Added damage avoidance bonus

- Added 'unarmed' condition for living entities

- Added effect duration bonuses

- Gained experience bonus now supports player multipliers

- Added liquid fire potion

- Added projectile duplication bonus

- Added self splash immunity bonus

- Added projectile speed bonus

- Added multi skill tree system

- Added skill requirements system

- Added item durability loss avoidance bonus

- Added condition that checks all player armor

- Added item usage speed skill bonus

- Added item use movement speed bonus

- Inflict effect skill bonus now allows to make effects stackable

- Added ticking skill event listener

 

Editor changes:

- Mob effect selector now shows effect ID instead of name

 

Removed features:

- Removed crafted item bonuses

- Removed player socket number bonus

- Removed gem power bonus

- Removed enchantment amplification bonus

- Removed enchantment cost bonus

- Removed stealth attribute

- Removed quiver items

- Removed regeneration attribute

- Removed exp per minute attribute

- Removed item bonuses

- Removed Apotheosis compatibility

 

Minor changes:

- Changed skill tree background

- Improved zoom in skill tree menus

- Improved some error messages

- Main config changed to server config

- Removed scroll animation from skill tree screens

- Improved loot duplication bonuses

- Changed default skill IDs generated by the editor

- Potions are now being recognized as equipment (only when they are in the main hand)

- Editor command now also suggests skill tree IDs from the editor folder

- ItemProductionLib is no longer required for mod to work

 

Translation changes:

- Improved description of lots of skills